Anchored

Filed under: Projects » 3D games in 2016. Tagged: 2nd year, GGC 2016, winners 2016
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Anchored is a survival-based real-time strategy game. Manage a settlement on a floating island anchored above a dangerous jungle. During the day you must lead a group of settlers down into the jungle to gather food and resources. Build defenses and prepare your settlement for the night, because you are not alone in the skies.

The game is built in Unity 5 and modeled in Blender.

Marcus Litholm – Lead Game Designer
André Bengtsson – Lead Artist
Nisse Lindblom – 3D Artist
Semih Parlayan- Lead Programmer
Johan Holmér – Producer & Programmer
Johan Öhman – Sound & Programmer

Anchor was awarded Best 2nd Year Project, the Cha-ching award (most commercially viable) and the Pwnage Award at the Gotland Game Conference 2016.