Velocity

Velocity at the Gotland Game Conference 2013
Velocity at the Gotland Game Conference 2013

Velocity is a “pinball-brawler” set in an alternative future. The players control avatars with ball-like forcefields and try to knock their opponents out of the game space.

Velocity focuses on local multiplayer fun and include:
– Unique playable characters
– Imaginative levels
– Frantic game play
– Several different game modes

The game is created for the new gaming console Ouya using the Libgdx development framework.

Velocity was released on the Ouya marketplace!

Team:

  • Anders Andersson,
  • Johan Danielsson,
  • Alfred Skedebäck,
  • Simon Gunnarsson,
  • Anton Lind &
  • Marcel Markov.

Among Ripples

Control a pond’s ecosystem; experiment with what you can do and see what happens. Among Ripples is a meditative ecosystem management simulator; you add different creatures to the pond and see how they interact.

The students who made Among Ripples went on to found the Visby-based studio Eat Create Sleep, and released the game on Steam and itch.io.

In Among Ripples you are presented to a soothing and meditative experience where you can experiment at your leisure. As the caretaker of a small pond you decide which creatures should be introduced into the ecosystem, and what species will thrive. Study the creatures you introduce and learn more about them in order to shape a pond that you find sustainable. This game is a short but sweet experience where you get the opportunity to relax and think about the balance in nature.

Features:

  • Sandbox style gameplay where you are free to choose your own goals
  • Spawn fish, regulate the water’s oxygen level and take care of contamination to find perfect balance
  • Organic art style drawing inspiration from shadow puppet animations and watercolor paintings
  • Serene soundtrack with ambience changing with the seasons
  • Relaxed experience where you can take your time and see how things progress at your own pace

Team:

  • Oskar Thysell – Lead Designer/Programmer
  • Martin Greip – Designer/Artist

Mamarazzi

Mamarazzi is a social mobile game for Android where you use your creativity to explore the world through the lens of the mobile phone’s camera! Mamarazzi is all about exploration, creativity and having fun with your friends and family!

Check out the development blog here.

  • Unlock filters and Special Missions!
  • Create a own mission and send it to your friends!

Team:

  • Emma Matson – Game Designer/Producer/Graphical Artist
  • Johan Eriksson – Programmer

Tribal Marathon

Tribal Marathon is a 4-player runner game in the styles on Temple Run or Subway Surfers. The players run on a randomly spawned track with randomly spawned obstacles. The player’s objective is to gather artifacts while trying to tackle the other players into obstacles or out of the track to stop them from getting any artifacts.

Tribal Marathon was awarded Student’s Choice at the Gotland Game Conference 2013, and they exhibited with us at Gamex 2013.

Team:

  • Henrik Andersson – Lead Designer
  • Simon Öqvist – Artist
  • Johannes Bahngoura – Artist
  • Robert Graff – Artist
  • David Forssell – Programmer
  • Petter Vernersson