We’re excited to share with you the Game Design Master’s Symposium Schedule! The symposium features short summaries of the research performed by our master students, intended for a general audience.
Please stop by, support your peers, and learn about the quality work happening in our Master’s programme!
Date: Monday, June 3
Time: 16:00-18:00
Location: Rosa Huset, Visby
16:00-16:10:
Hao Liu and Ya Gao, “Understanding Death Stranding through the Lens of Semiotics”
16:15-16:25
Maria Jose Espinosa Chueca and Hannah Maria Meijaard, “‘I think you are the better version of me, and I hope I’m headed that way’: An Exploratory Qualitative Approach to Comparing and Analyzing Immersion into Character in Dungeons & Dragons 5E and Baldur’s Gate 3”
16:30-16:40
Daniil Kovalenko and Guus van Tilborg, “Crossing Paths and Impactful Bonds: Exploring Player-Character Relationships in Animal Crossing and Genshin Impact”
16:45-16:50
Christian Matte, “Proceduralisation as Stratification and its Effect on the Persuasiveness of Procedural Rhetoric”
17:00-17:10
Oluwafemi Adewunmi, Sahashransu Gouda, and Zhechao Song, “Gamification for Community Involvement: An Explorative Research; Case Study of Gotland”