Game Design Master’s Symposium

Photo of Marcel Bailleul speaking in Rosa Huset for GGC 2023.
Photo: Marcel Bailleul speaking in Rosa Huset, for GGC 2023.

We’re excited to share with you the Game Design Master’s Symposium Schedule! The symposium features short summaries of the research performed by our master students, intended for a general audience. 

Please stop by, support your peers, and learn about the quality work happening in our Master’s programme!

Date: Monday, June 3
Time: 16:00-18:00
Location: Rosa Huset, Visby

16:00-16:10:
Hao Liu and Ya Gao, “Understanding Death Stranding through the Lens of Semiotics”

16:15-16:25
Maria Jose Espinosa Chueca and Hannah Maria Meijaard, “‘I think you are the better version of me, and I hope I’m headed that way’: An Exploratory Qualitative Approach to Comparing and Analyzing Immersion into Character in Dungeons & Dragons 5E and Baldur’s Gate 3

16:30-16:40
Daniil Kovalenko and Guus van Tilborg, “Crossing Paths and Impactful Bonds: Exploring Player-Character Relationships in Animal Crossing and Genshin Impact

16:45-16:50
Christian Matte, “Proceduralisation as Stratification and its Effect on the Persuasiveness of Procedural Rhetoric”

17:00-17:10
Oluwafemi Adewunmi, Sahashransu Gouda, and Zhechao Song, “Gamification for Community Involvement: An Explorative Research; Case Study of Gotland”