Last Friday we held our annual introduction game jam at the Department of Game Design.
A game jam is a playful challenge to design and prototype games in a short timespan. The model is similar to that of a hackathon, where participants have a limited amount of time to work on a project using an iterative design process.
In addition to some rapid prototyping and development, My First Jam aims to:
- let all our students hang out and get to know each other,
- mix students up so everybody meets- and work with new people.
117 students and faculty joined up to create games for a day, and 18 games were delivered! (all games are available to download from the Facebook Event page)
After a couple of hours of pizza and playtesting, all the counts had been voted, and the list of nominees were:
- We Hate Babies
- Chef Onion
- Gotta Catch ’em Full
- Fly Trouble
- Fog U
- Cry Baby Fly
- Tear Monster
- Fly When Cry
- Ze Fallen
- Most Fun: Gotta Catch ’em Fall
- Best Interpretation: Cry Baby Fly
- Best Execution: Fly When Cry
Congrats and well played, everyone!
Visit the Facebook Event page for all the games, and to see more photos from the event. 🙂