Johan Adegran works as trailer producer at Kanal 5. He will be making a case study of their latest production, which you may have seen on Kanal 5 during the holidays.
Time: January 23, 11:00 – 18:00
Location: HGO, lecture hall B51 (4th floor)
The department of Game Design at Uppsala University, campus Gotland
We use our ever-growing network to lure speakers from the game- & movie industry, academia and independent scene to the island. Unfortunately we’re very poor with keeping this category up to date; including the Gotland Game Conference we average 1 guest lecture every 14th day! Some of these are recorded – check the youtube channel. If you wish to speak with Sweden’s strongest game design students (or their staff), contact Ulf!
Johan Adegran works as trailer producer at Kanal 5. He will be making a case study of their latest production, which you may have seen on Kanal 5 during the holidays.
Time: January 23, 11:00 – 18:00
Location: HGO, lecture hall B51 (4th floor)
Alumni Peter Stråhle visits us to talk about art fundamentals, share some tricks of the trade and to talk about what it’s like, working at GRIN.
The lecture is primarily for GAME graphics students, but everyone is welcome while the seats lasts.
Time: Thursday, December 18, 13:00 – 17:00
Location: HGO, B51
John Locke has worked for all the big names – Pixar, Universal, Sony, Disney, PBS, Univision and others. For more than a decade he’s been doing feature film, visual effects, computer graphics, video, broadcasting, interactive television, broadband media and music production.
The John Locke will be here for two days, to talk about “previz, workflow, compositing and rendering” and show “The Pixar Story” (with QA following).
Do not miss this one!
Time: Thursday, December 11, 09:00
Location: HGO, B51
Time: Friday, December 12, 09:00
Location: HGO, B51
Since its founding in 2001, Streamline Studios has become a leading content creator in the video game industry, providing service solutions for high-profile partners and franchises including Gears of War and Unreal Tournament 3 from Epic Games, THQ’s Saints Row, James Bond 007: NightFire from Electronic Arts, and Red Storm Entertainment’s Ghost Recon 2. The studio also offers full-service music and sound services for games and other entertainment projects with Streamline Sound.
In short: these guys specialize in producing in-game content for true Triple-A titles. And they’re coming here to talk internships. 🙂
We’re breaking this into two parts: during the first day you guys will present your projects and graphics work, to get feedback directly from Streamline. The second day will be theirs to introduce themselves, talk about the business and a Q&A-session.
Time: Thursday, February 7, 14:00 – 17:00
What: GAME Student Presentations / Feedback from Streamline Studios
Location: HGO, E22
Time: Friday, February 8, 11:00 – 14:00
What: Streamline Studios Presentation and Q&A session
Location: HGO, E22
Time: Friday, February 8, “evening”
What: Internship students host David and Alex out to dinner and Rindi etc. 🙂
Location: Visby.