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The department of Game Design at Uppsala University, campus Gotland
This category holds posts that we otherwise only publish on the Gotland Game Conference website. To browse the games that were on each GGC showfloor, try the tag cloud!
Just met with first year team 2o’clock, who showed me a demo version of the input device they’ve created for their arcade game.
You can pretend you don’t want to play with this. But we both know you’d be lying. 😀
Register for the Opening Expo Fri 25th, 17:00-19:00 (free of charge!).
Gotland Game Conference is all about your potential to make a living doing what you love!
We will be exploring creative business models and learn how to invent new ones. We’ll try to pin down the future of web- & mobile platforms, the experiences they enable and markets they provide. We’ll meet with some of developers experimenting (and thriving!) in these fields.
No matter your goal; education, employment, getting published, or setting up your own thing – we’ve got your back! Check the Schedule for an overview of the conference content.
Register now! Tickets and exhibition space are limited.
A huge chunk of the GAME department is traveling to Leeuwarden (Netherlands) tomorrow, to hang out with our friends at NHL Hogeschool for a week. Before leaving (which we do in… you know. five hours?) we wanted to publish the list of confirmed speakers and jury members.
With apologizes for the passive-agressive formatting, lack of titles, contexts or even logos. But hey; names and companies. More t/k. 😀