Stygs Ascent

Styg’s Ascent is a rogue-like, 2D action-platformer where you play as Styg, a demon overlord determined to reclaim his fortress that has been sieged by pesky heroes. Clear out the invading forces from every single crevice on your way to take back your throne. Grow more powerful as your health dwindles, unleashing your inner strength.

Ascend back to your former glory; no checkpoints, no heals and one life.

  • – Over 20 unique rooms
  • – 12 unique item upgrades
  • – Randomly generated levels
  • – Grow stronger as you take damage
  • – Use the fortress obstacles to your advantage

Team:

  • Dionysios Adamopoulos : Programmer – Enemies & levels
  • Sonja Anders : Graphic Artist –  Environment & UI 
  • Maximilian Feig : Graphic Artist – VFX, music & sound
  • Felix Krafft : Programmer – Avatar & items
  • Robin Lundqvist : Producer – Project management
  • Viggo Rohden  : Graphic Artist – Character design & animations
  • John Widmark : Product Owner – Level design & QA

Projekt K8

Project K8 is a rogue-like game. You control K8, a genetically engineered super-soldier, fending off war robots by creatively using her only power – telekinesis – in a desperate attempt to flee the scientific lab she was born in.

Team:

  • Kiarash Taherkhani – Product Owner, Creative Director, Programmer
  • Ameer Khalid – Art lead, Graphic artist, Producer
  • Lisa Martijn – Character design, Animation, Graphic artist
  • Jacob Farraj – Project Manager
  • William Melander – Programmer, animation implementation
  • Luka Grepl-Malmgren – Graphic artist
  • Robin Ahlgren – Test Lead, Open minor

The Quacken

You, as the duckling, must escape the crocodile manor. To do that, you have different mechanics at your disposal which you can figure out by exploring. The game involves hiding from enemies and making your way through each area by going out through a door or down a staircase. It is a stealth puzzle game, targeted at people who like pixel games, stealth puzzle games and retro game fans.

Platform: PC/HTML5
The tools used to make this game: Unity, Visual Studio, WebGL, C#, XML, Pyxel Edit, Aseprite, Github, Gitkraken, Photoshop.

Play The Quacken!

Team:

  • Ruta Sapokaite – Pixel Art / Programming
  • Kevin Andersson – Art Direction
  • Vidar Grönros – Level Design / Implementation
  • Marina Arknell – Gameplay Programming / Game Design
  • Daria Dragana Paunchici – Project Management / Level Design
  • David Naußed – Lead Programmer

Nailed It

Nailed it is a 2D casual golfing game in which you swing your hammer around to hit the nail! During these rough winter times, the house has taken some serious damage, and it’s up to you fix it! Take control of the hammer, swing it around, and release it at the right time to gain momentum and determine your path. Repair the house with as little turns as possible until you have Nailed it!

Download and play Nailed It!

Team:

  • Erik Norstedt – Artist
  • Erik Glastra – Artist
  • Simon Östman – Designer
  • Amanda Östman – Music & Sound
  • Daniel Michaneck – Programmer
  • Felix Almqvist – Programmer