Bow & Shield

Bow and Shield is a multiplayer cooperative adventure puzzling game where you can either play alone or with a friend as The Bow and The Shield while going through the underground desert temple, in order to beat the Boss within.

Team:

  • Christoffer El Idrissi – Programmer/Designer/Product Owner
  • Ludvig Sahlen – Programmer/Designer/SFX
  • Dexter Johnson – Graphics/Designer
  • Anastasia Karaseva – Graphics/Designer
  • Frida Hagelstam – Graphics/Designer
  • Mikhail Nevill – Project Manager/Designer/SFX

Retribution

Retribution is a singleplayer, science fiction based real-time strategy game where you command a dying race seeking peace, or vengeance. 

Trade, raid, mine and battle your way through an unforgiving solar system ruled by those seeking to destroy you. 

Manage resources, upgrade your units, and interact with special events. 

In Retribution, every choice matters…

Team:

  • Product Owner, U.X. Designer, U.I. Designer, Game Designer and QA – Alexander Uray
  • Project Manager, Writer, Game Designer and QA – Oliver Svensson
  • Lead Game Designer and QA – Florian Ritter
  • Sound Designer, Writer, Game Designer and QA – Ronja Jakobsson
  • Lead Artist, Concept Artist, 2D Artist, UI Artist and VFX Artist – Helena SÃ¥ngberg
  • 3D & Texturing Artist – Theodor Jensen
  • 3D & Texturing Artist – Elena Kappler
  • Lead Programmer – Elliot Padazakos
  • Programmer – Daniel Gligorov
  • Programmer – Simon Zeidan Mellkvist

RPG Chef

RPG Chef is a 3D single-player fantasy game featuring a hero who takes on an unusual role within a party of heroic adventurers; a chef. Throughout their journey, the team has to fight a variety of foes with different strengths and weaknesses. It is up to the chef to learn about his fellow adventurers and their adversaries in order to bring the most appropriate ingredients and serve the most fitting dishes in battle.

Team:

  • Andrej Dudoglo – Producer & Writer
  • Cecilie Sørensen – 3D & Concept Artist
  • Josefin Glasell – Programmer, UI Designer & Build Responsible
  • Mio Wilund – 2D, UI & Concept Artist
  • Tim Jönsson – QA, Game & Level Designer
  • Victor Young – 3D Artist, Game Designer & QA
  • Yin Liang – Programmer & QA