With our Unreal Engine 5 Boss-run Demo “Dusk of Gods”, we set out to create an immersive multiphase boss fight, empowering players to use magic during combat and for swift movement across a compact yet beautiful map. This demo is a remake of a game showcased at last year’s GGC, lovingly recreated by a team of two game students eager to hone their Unreal Engine skills and delve deeper into its mechanics.

Team Duskies:
- Clara Lüty
- Jesper Olof Tiensuu
- Dani waked
