The Swamp

A third person zombie shooter that brings you back to the Louisiana swamps. The dead in the confederate state of Louisiana are rising. Now it’s up to you to put them under ground again.

Team:

  • Oscar Berggren – Programmer, level design, design, sound, fx artist,
  • Gabriel Ansgariusson – Artist

Sailor’s Grave: The Curse of the Cook

Delve into the Silver Christine, an old cruise ship that disappeared beneath the ocean’s surface over a century ago. Discover what hides in the deep blue, but do not disturb it.

The project was made during a short three week production. The core aim of this game is to serve as an experiment for a bachelor’s thesis,  investigating how interactivity and forewarning respectively, affects immersion and negative arousal. This will be measured using four focus groups who will be analysed using eyetracking, pupil dilation tracking and heart rate deceleration tracking. The study will take place at Uppsala University in Sweden.

PC game made using the Unreal Engine 4.

Team:

  • Gabriel Ansgariusson – Artist
  • Patrik Selleby – Programmer

https://gabboow.itch.io/sailors-grave-curse-of-the-cook

Candle Detective

Candle Detective is a 3D murder mystery game where you play as a candle detective solving candle crimes. The game’s aesthetics are inspired by film noir and silent movies. The game is being developed for PC and Switch and is made with Unity.

Candle Detective won Best Art Direction and Excellence in Storytelling at the Gotland Game Conference 2019!

Team:

  • Mija Causey -Product Owner,
  • Kristina Stiskaite -Producer,
  • Merve Metinkol -Art,
  • Josefine Ringstad -Art,
  • Kaijun Wang -Code,
  • Magdalena Bondjers -Social Media

Candle Detective on Facebook

Oniris

Oniris is a non-violent, non antagonistic rogue-like platformer. It focuses its game play on liberty of movement, agility and speed, and offers gradual empowerment of the player by unlocking new abilities.

Team:

  • Carl Leong – Level designer,
  • Isak Mansén – Environment artist,
  • Clara Cox – Character animator,
  • Adam Olsson – Programming,
  • Basil Nicolas Gerard – Design, programming,
  • Juste Eriksson – Scrum master, VFX artist

Oniris on Facebook