Provincia

Set in a post-apocalyptic version of Italy where a world-wide chemical warfare disaster has left the earth covered in a thick poisonous fog, the player takes flight as a fearless mercenary pilot venturing between the now colonized mountain tops far above the deadly smog below in search for adventure and fortune.

The arcade style controls give rise to fast-paced and explosive aerial combat that is balanced by serene exploration in a dangerous yet beautiful world. Take off and experience the freedom and unpredictability of Provincia.

Platform: PC, built in Unity.

Team:

  • Kentaro Hayashida: Programmer
  • Teodor Huldt: Musician and Sound Designer
  • Isaac Olander: Environment and Texture Artist
  • Felix Rahm: 3D and Concept Artist
  • Alexander Sinn: VFX Artist
  • Léo Smith: Sound Designer
  • Hangning Zhang: Programmer

instagram.com/provincia.game
facebook.com/Provincia.game

Ascenders

Ascenders extracts and combines the best from the shooter, platformer and race genres. It’s a swift 1v1 race in an enclosed tower with simplistic, but dynamically changed environment. Generate glass cubes and use them to climb swiftly upwards in the contest to reach the Beacon. Shoot energy blasts to smash opponent’s structures and take advantage of the shockwaves. Engage in melee range and use knock-back shield to push your opponent around.

Team:

  • Krzesimir Pszenny – Producer
  • Matti Johansson – Programmer
  • Joakim Malmström – Designer
  • Marie Colin – Artist
  • Tim Wergeni Johansson – Sound Designer

https://www.instagram.com/ascendersofficial/

https://www.facebook.com/Ascenders-350697722223480

D.A.S.H.

D.A.S.H. is an action game focused around exploration and fast-paced combat. Find yourself in the midst of a conflict between vicious gangs and a totalitarian government. Collect oldschool cassette tapes and expand your soundtrack! Developed for PC using Unreal Engine.

Team:

  • Mateusz Sieradzinski – Scrum Master & Level Designer & Designer,
  • Axel Halén – Product Owner & Technical Artist & Designer,
  • Karl Poll – Programmer & AI Programmer,
  • Tony Rundström – Programmer,
  • Kaspar Fürst – Artist & Environment Designer,
  • Shifatul Kabir Siam – Artist,
  • Jesper Karbing – Artist
https://www.facebook.com/IGHDASH/

Minutes to Mayhem

Minutes to Mayhem is a one versus four asymmetric multiplayer game where Mrs. Margaret Hatchet has to chase out the ghosts haunting her house. Wielding her hatchet her task is to axe the possessed furniture to death. But beware! She has to be careful not to destroy objects that aren’t possessed. She still needs a house to spend her final days in after all! Can you stay sane long enough as Margaret?

Minutes to Mayhem on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Minutes to Mayhem on the Gotland Game Conference 2018 show floor.

The ghosts can possess almost everything in the house. It is up to them to wreak as much havoc as they can before Margaret finds them and kills them. Different objects have different characteristics. You want to play as the super fast and slippery soap? No problem! Want to crash the oven into Margaret? No problem! Want to try and blend in in plain sight? Be careful not to get caught! With all these different possibilities, can the ghosts cause enough damage to drive Margaret insane?

Minutes to Mayhem on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Minutes to Mayhem on the Gotland Game Conference 2018 show floor.

Minutes to Mayhem on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Minutes to Mayhem on the Gotland Game Conference 2018 show floor.

Team:
Alexander Sjöberg – Artist
Elina Marjomaa – Artist
Chantal Blokker – Artist
Jacob Lindberg – Programmer
Leevi Hakala – Programmer
Alexandru Capșa – Programmer/PR
Raoul Man – Producer
Olof Pettersson – Sound
www.facebook.com/krakenuppsala/

Minutes to Mayhem was developed for PC in Unreal using 3DSMax, Substance Painter, Substance Designer, Motion Builder, Photoshop and Visual Studio.

Minutes to Mayhem on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Minutes to Mayhem on the Gotland Game Conference 2018 show floor.

Minutes to Mayhem on <a href="http://gotlandgameconference.com/2018/">the Gotland Game Conference 2018</a> show floor.
Minutes to Mayhem on the Gotland Game Conference 2018 show floor.