Hauntel Management

“Overcooked” inspired local co-op game where you clean the rooms of the old mansion to accommodate the guests while fighting local monsters for resources like toilet paper or fresh bed sheets.

Team:

  • Yelyzaveta Arkusha
  • Kaisa Drew
  • Kevin Nadullah
  • Aleksandra Pavlova-Verevkina
  • Alexander Freyr Þorgeirsson

Moontrees

“Talk to the trees and watch them grow – stay a while to hear the whispers of the past.” Moontrees is a PC game where players can record a voice message to add to a sea of whispers. They can hear others and collectively grow procedurally generated trees in space.

Photo: Ulf Benjaminsson / ulfben.com

Thesis on DiVA:

Falling in Love With Procedural Content Generation

Team:

  • Claire Delhomme
  • Miranda Angyal

Susurri

Step into the eerie world of Susurri, where every choice matters and the line between reality and nightmare blurs. 👁 As you explore the haunting corridors of the Wharmton Hotel, you’ll encounter Marion, the keeper and receptionist with a dark secret. Our game is designed around a rich narrative that immerses players in a cosmic/paranormal horror experience. The story evolves based on the decisions you make, influencing your interactions and the unfolding mystery. The environment plays a crucial role, with each room in the hotel holding clues and secrets waiting to be uncovered. 🏨 Will you succumb to the hotel’s allure or break free from its grasp? The choice is yours!

Team:

  • Emma Klasson
  • Ladan Roohian
  • Hadi Derbieh
  • Mathies Stöhr
  • Carl Bjelkelöv
  • Kalle Schnürer
  • Ella Andersson
  • Sebastian Ohlsson

Code of the Ordained

In our game you play as a broken machine that is corrupted by time and wear. The game will play like a Soulslike but a new spin on it.

Team:

  • Hampus Kroné
  • Fredrik Kjellberg
  • Jakob Dahlman
  • Kjell Kolterjahn
  • Anne Tombrock
  • Duy Nguyen (Tom)
  • Xiovhan Trinity Sul