The department of Game Design at Uppsala University, campus Gotland
Category: Arcade games
Arcades and theme park games. The arcades are the first big game project, and thus games in this category are primarily built and developed by first year students. We recommend you use the tag cloud to the right to filter the student work.
Follow The muscle brothers MuscleBro #1 & MuscleBro #2 on their adventure to save the Iron Church from the pesky Alchemist and his amalgamations of weird and unmuscly creatures.
Ghost Ball is a 2 player rougelite game where you play as the muscle brothers that are trying to protect their Iron Church (their favorite gym) and defeat the Alchemist that is trying to destroy not only the gym, but the whole town.
We have create this game thanks to Unity and the text editor visual studio code.
Product Owner Johannes Larsson
Producers Casper Aspelin Nicolas Hammar
Graphic design and art Eric Andreski Tom Idril
Programming Casper Gustavsson Gabriel Senekovič
Game Concept Casper Gustavsson
Game Design Eric Andreski Casper Aspelin Casper Gustavsson Nicolas Hammar Tom Idril Johannes Larsson Gabriel Senekovič
Quality Assurance Casper Aspelin Nicolas Hammar Johannes Larsson
The Stump is an arcade game with up to 4 players, where you compete in 3 unique mini-games. Each game with a new type of animal utilizing a tree stump. Meet the woodpeckers catching insects, the forest mice storing food, & larvae eating their stomachs full!
Recently deceased, follow the angel guiding you out of limbo so you can finally rest in peace. Solve platforming puzzles and sneak by enemies in the tunnel phase.
Use the spotlight mechanic to switch between 3 colours to interact with objects and avoid your enemies (we have a colour blind mode)! You can use both our custom made lantern controller as well as mouse + keyboard to play the game.
Made for PC, using unity, photoshop and visual studio.
Alexander Frestadius – lead playtester, level design, product owner