Staff Pointer

A fast-paced competitive game where 2 wizards conjure spells to fight each other by means of drawing runes. May the best of 3 rounds win!

The game is for PC, and we used Unity to developed the game.

Team:

  • Product Owner: Elnara Biekirova
  • Team Producer: To Nhi Hoang
  • Elnara Biekirova, An Le Pham Hoang, To Nhi Hoang – Programming
  • Yijun Huang, Elisabetta Maria Poli – Graphics
  • Diako Moeini – Sound
  • Elnara Biekirova, Diako Moeini, To Nhi Hoang – Hardwares

Read more about Staff Pointer!

The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael Etholén – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

Read more about The Constructor!

BlindSight

BlindSight is a two player 2D arcade co-op game built around team communication featuring two distinct roles. You will be using your cooperative skills while also focusing on your own role in order to survive through monster encounters. Defend yourself from the monster attacks while describing the monster, or use the monster manual to identify and defeat the monster.

BlindSight at the Gotland Game Conference 2022

Team:

  • Tedi Bilyarov – PO, Programmer
  • Sima Akter – PM, Scrum master
  • Erika Lönn – Designer
  • Linn Ekman – Graphics Designer
  • Cory Szczepanska – Graphics Designer
  • Nike Landaeus – Graphics Designer

Read more about BlindSight!

Circus Bombus

How do you solve a scheduling conflict between two circuses? With Circus Bombus of course.

Circus Bombus is an energetic and family friendly 2D top down, player versus player arcade game. Roll our hand-made wheels to push the minecarts with the confetti filled bombs. First one to get the opposite circus covered with confetti wins.
Which circus will you side with?

Circus Bombus was developed in Unity for PC using Photoshop, Illustrator and ProCreate.

Team:

  • Jakub Orlowski – Product Owner, Programmer
  • Achim Helmers – Tech Designer, Craftsman
  • Daria Shpak – 2D Artist
  • Dhruv Gulabani – 2D Artist
  • William Karlsson – Quality Assurance, Craftsman
  • Marcus Landley – Team Producer

Read more about Circus Bombus!