Safe Cracker

“Safe Cracker” is a puzzle simulator arcade developed by Ocean’s Seven. It casts the player as an aspiring thief, whose goal is to infiltrate into the corporate offices and crack many of the various safes. Each safe is locked by three different types of puzzles, including a dial lock, electronic lock and a deadbolt lock. The progression is non-linear: the offices have the safe types randomized, as well as the codes/combinations. Additionally, the player needs to avoid getting caught while cracking safes.

Team:

  • Indre Grigaraviciute – Product Owner, Game Producer, Programmer
  • Nikita Krivosein – Programmer
  • Aleksandr Poliakov – Scrum master
  • Georgi Madzharov – Scripting
  • Christoffer Johansson – Quality Assurance, Sound design, Design
  • Kenny Hwang Chau – Art
  • Marcus Kajimalwendo – Art

Read more about Safe Cracker!

Staff Pointer

A fast-paced competitive game where 2 wizards conjure spells to fight each other by means of drawing runes. May the best of 3 rounds win!

The game is for PC, and we used Unity to developed the game.

Team:

  • Product Owner: Elnara Biekirova
  • Team Producer: To Nhi Hoang
  • Elnara Biekirova, An Le Pham Hoang, To Nhi Hoang – Programming
  • Yijun Huang, Elisabetta Maria Poli – Graphics
  • Diako Moeini – Sound
  • Elnara Biekirova, Diako Moeini, To Nhi Hoang – Hardwares

Read more about Staff Pointer!

Feline Good!

Take part in the chaotic experience of a chonky cat on the quest for food!

Feline Good! is a 2D side-scroller platform game developed in Unity for an arcade. You, the player, controls the chonky cat using two balls. One for rolling around, and one for jumping. Navigate through your house to collect food so the hunger-meter doesn’t go empty. But watch out! Some things in the house are not up for snacks!

This game is perfect for any cat-lover, but also you who is up for a challenge as you aim for the highest score!

Team:

  • Anna Hatzl – Artist
  • Disa Nordström – Designer
  • Ilias Keramidas – Programmer
  • Linn Line – Artist
  • Ottilia Hedberg – Product Owner and Artist
  • Rens van Eldijk – Team Producer and Programmer

Read more about Feline Good!!

Fruit Cannons

Our core concept is a chaotic party like game where you’re getting to be be a monkey and fire fruits through our cannons at your opponent. The platform we’re using is a web build by unity along with physical cannons in order to shoot fruits at your opponent

Team:

  • Bogdan Serov- Product Owner
  • Victor Brandeborg Norberg – audio and game design
  • Cody Cernohous – artist
  • Simon Leijnegard – artist
  • Willy Lars Roger Pettersson – programmer
  • Arushi David – project manager

Read more about Fruit cannons!