Tellus Tantrum is an arcade game set in the not so distant future where the polar ices has melted due to global warming caused by overpopulation and pollution. It’s inhabitants has not learned their lesson and are continuing to pollute the earth. Earth needs your help and you are now tasked with protecting the earth by using natural disaster such as earthquakes and hurricanes in order to prevent the pollution from escalating any further.
Team:
- Oliver Marklund – Scrum Master,
- Tobias Norén – Product Owner,
- Felix Almqvist – Programmer,
- Emil Dymek – Programmer,
- August Wigg – Artist,
- Max Niva – Artist.