Puppet Panic

You have been turned into a puppet after visiting the carnival. Now you have to try and find all the ingredients for a ritual to turn back into a human. To accomplish this you will need to overcome a variety of obstacles. But be quick, if you’re not fast enough then you’ll be collected for the next puppet show.

Team:

  • Marcel Schiller
  • Salem Giesinger
  • Nea Rosswill
  • Martina Diaz Bergstedt
  • Natalie Egertz
  • Martin Carlsten

Krax Ca-caw’s Concoction Chaos

A physically interactive game with tactile inputs, where the player(s) add physical ingredients into a cauldron or stir it in the right direction according to a recipe they must find. After adding the appropriate ingredients and stirring the pot, the players shows Krax the potion. The player will be given points depending on their accuracy with the recipe. The more steps of the brew that are in the correct order, the higher the score. However, there is a limited time and players compete in who can make the most potions the most accurately in the given time! Krax himself serves as the player’s teacher and judge, reacting to the input of the player throughout the entirety of the game.

Krax Ca-caw’s Concoction Chaos was awarded Best Arcade Experience at the Gotland Game Conference 2024.

Team Krax’s Interns:

  • Anna Hoffstedt
  • Manuel Obermayr
  • Malin Braad Sernbo
  • Oliver Österlund Stare
  • Meike Lenting
  • Isabelle Boström

SHOWDOWN

The game is in essence Dance Dance Revolution with martial arts dummy and anime battles. The dummy will be placed in front of a TV screen, short enough to not obstruct the players’ view. Players interact with the dummy by striking its 2 arms and leg, as well as punching the chest when given the opportunity. These strikes will be picked up by the dummy’s built in sensors and correspond to parrying enemy attacks while in game, as players navigate what’s essentially a cinematic first person music video with a certain degree of interactivity. At certain points of the level, players will be given an opportunity to retaliate after blocking a special attack, allowing them to strike back at the enemy by punching the dummy’s chest. A special retaliation window is presented at the end of each level, where players are given the window of opportunity to finish the enemy off with a barrage of punches. The game consists of multiple levels, each featuring its own music, enemy and corresponding difficulty. The levels are all scripted, and players need to hit specific points of the dummy at specific times in order to finish a level. However, the game does not tell players how to hit them, allowing players to develop their own styles freely. The game is very much inspired by anime and cinema, and will pay homages to popular franchises such as “The Matrix” where a portion of a level can be played using a single arm, just like Neo and Agent Smith. Well, what else can I say… It’s SHOWDOWN time.

SHOWDOWN was awarded Best Art Direction at the Gotland Game Conference 2024.

Team Dreamers’ Guild:

  • Jintian Meng
  • Nils Eriksson
  • Mikael Söderman
  • Yunhan Wang
  • Emilia Nyström
  • Guo Yu

Wind Riders

Our team wants to create a game where you are racing against yourself or others in a sailing game. The booth will be built like two (very small) boats and one screen. The boats will have a physical rudder and sail. The main mechanics of the game is a rudder that controls the steering of the boat and a sail that you will have to catch the wind in. The high concept of the game is having two players plus some bots that race against each other just like Mario Kart. Also in this version the boats are fully fledged, something that looks like the hull and front of a boat with a viking theme. We also want fans that indicate the direction of the wind and really make the player feel like they are in a boat on an open sea.

This game was awarded the Jury Spotlight Award at the Gotland Game Conference 2024.

Team Sail’em!

  • Fredrik Kjellberg
  • Danila Rumyantsev
  • Vivien Birkás
  • Duy Nguyen
  • Elias Uddin
  • Julian Letsche
  • Linda Ringdahl