The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael Etholén – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

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BlindSight

BlindSight is a two player 2D arcade co-op game built around team communication featuring two distinct roles. You will be using your cooperative skills while also focusing on your own role in order to survive through monster encounters. Defend yourself from the monster attacks while describing the monster, or use the monster manual to identify and defeat the monster.

BlindSight at the Gotland Game Conference 2022

Team:

  • Tedi Bilyarov – PO, Programmer
  • Sima Akter – PM, Scrum master
  • Erika Lönn – Designer
  • Linn Ekman – Graphics Designer
  • Cory Szczepanska – Graphics Designer
  • Nike Landaeus – Graphics Designer

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Circus Bombus

How do you solve a scheduling conflict between two circuses? With Circus Bombus of course.

Circus Bombus is an energetic and family friendly 2D top down, player versus player arcade game. Roll our hand-made wheels to push the minecarts with the confetti filled bombs. First one to get the opposite circus covered with confetti wins.
Which circus will you side with?

Circus Bombus was developed in Unity for PC using Photoshop, Illustrator and ProCreate.

Team:

  • Jakub Orlowski – Product Owner, Programmer
  • Achim Helmers – Tech Designer, Craftsman
  • Daria Shpak – 2D Artist
  • Dhruv Gulabani – 2D Artist
  • William Karlsson – Quality Assurance, Craftsman
  • Marcus Landley – Team Producer

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Feathered and Furious

Feathered and Furious is a Local Multiplayer racing game with a twist. Instead of just sitting there, the player will have to do all the physical activities themselves.

In Feathered and Furious you and your opponent will be the racers of the two remaining families partaking in the Feathered cross country Derby. As you and your creatures are a team the players will have to run and jump themselves as well as protect their fluffy partner by steering them around the oncoming obstacles.

The challenge will be the enemy player who can block and restrict you from moving, as well as your own agility and endurance.

Team:

  • Marcus Hägg – Product Owner,
  • Clara Lüty – Project Manager,
  • Emely Phan – Artist,
  • Danylo Sych – Artist,
  • Noah Priebe – Programmer,
  • Jing Zhan – Programmer

Read more about Feathered and Furious!