The department of Game Design at Uppsala University, campus Gotland
Category: Projects
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Embark on a thrilling adventure through procedurally generated caves as you fight your way back to the surface. Collect color pigments from enemies and mix them to cast powerful spells, each with unique effects and attributes. Use your mastery of color to overcome obstacles and efficiently defeat your enemies on your journey home. The game was made using Unity and it is made for PC.
Overstay is a 3D first-person puzzle-platformer game that will challenge your perception of time, and take you on an unforgettable journey through the mysterious Pontem hotel. As a guest who oversleeps their checkout time, you find yourself trapped in the Land-in-between, in the same hotel that turns out to be created for spirits. Your arrival causes a power overload in the hotel, so you’ll need to use your wits, cunning, and the unique time-manipulating mechanic to solve puzzles and fix the power system on each floor.
Overstay at the Gotland Game Conference 2023 show floor
With the power of your time-manipulating abilities, you can record a timeline of your actions and then rewind back to the beginning of the recording, allowing you to see a previous version of yourself performing an action and react to it in real-time. This mind-bending mechanic will require you to think creatively and strategically to overcome obstacles and progress through the levels.
With each successful repair, you’ll unlock new floors and uncover the secrets of the Pontem Hotel.
Will you be able to manipulate time to solve the puzzles and escape from the Land-in-between? The clock is ticking, and only time will tell.
Bullet Dance is an anime-as-hell, fast-paced top-down rhythm bullet hell, where the goal is to reach the top of a giant tower in which bosses shoot barrages of projectiles to the beat of an hyper music that adapts to what is happening on screen – but there’s a twist: your only form of attack is hitting back the projectiles with your trusty baseball bat.
Bullet Dance has been developed for PC using Unity.
In Flap Off, players take on the role of a bird and compete against other birds in a high-speed race through a 3D world. Using intuitive wing controls, players must flap their way through a variety of obstacles, such as trees, cars, lamps, and buildings. The game’s physics engine simulates the experience of flying, giving players a truly immersive experience. With player vs player gameplay along with a leaderboard, Flap off offers endless hours of competitive flying fun.