Illume

Illume is a side-scrolling 3d puzzle platformer where objects only appear when you shine some light upon them. You never fight the world – you create, change and heal it.

Immerse in an atmospheric journey through emptiness, use light to solve puzzles and turn dead and cold darkness into a charming world full of whimsical groves and magnificent gardens.

Play Illume on itch.io!

Illume won Best Art Design at the Gotland Game Conference 2023.

Team:

Alisa Kontorovic – Product Owner, Designer, Technical Artist, 3D Artist;
Brian Barikhan – Producer, Scrum Master, Level Designer;
Tereza Palmonová – 3D Artist, Concept Artist, Video Editor;
Hedda Borg Rundqvist – QA, Sound Designer, Composer;
Sebastian Norderäng – Programmer;
Yu Yongqin – Programmer;
Daniel Mardunovich – Programmer.

Ball Bash

Ball Bash is a 3D fast paced local multiplayer racing game developed for PC. You can use customized ability sets to gain an advantage over your opponents. Dash through procedurally generated tracks and environments, and use your skills to avoid the incoming obstacles. Be the last one standing!

BallBash won Best in Show at the Gotland Game Conference 2023.

Team:

  • David Canesi – Product Owner
  • Bogdan Serov – Project Manager
  • Viktor Drakenberg – Lead Designer
  • Jiaxing Cao – Programmer
  • Isabell Olsson – 3D Graphics
  • Timon Stepan – 3D Graphics

Painted Peril

Embark on a thrilling adventure through procedurally generated caves as you fight your way back to the surface. Collect color pigments from enemies and mix them to cast powerful spells, each with unique effects and attributes. Use your mastery of color to overcome obstacles and efficiently defeat your enemies on your journey home. The game was made using Unity and it is made for PC.

Painted Peril won a Jury Spotlight Award at the Gotland Game Conference 2023.

Team:

  • Hedy Pettersson
  • Samuel Dahlborg
  • Guillermo Muñoz
  • Peiran Wei
  • Markus Grahn
  • Emil Ekroth

Overstay

Overstay is a 3D first-person puzzle-platformer game that will challenge your perception of time, and take you on an unforgettable journey through the mysterious Pontem hotel. As a guest who oversleeps their checkout time, you find yourself trapped in the Land-in-between, in the same hotel that turns out to be created for spirits. Your arrival causes a power overload in the hotel, so you’ll need to use your wits, cunning, and the unique time-manipulating mechanic to solve puzzles and fix the power system on each floor.

Overstay at the Gotland Game Conference 2023 show floor

With the power of your time-manipulating abilities, you can record a timeline of your actions and then rewind back to the beginning of the recording, allowing you to see a previous version of yourself performing an action and react to it in real-time. This mind-bending mechanic will require you to think creatively and strategically to overcome obstacles and progress through the levels.

With each successful repair, you’ll unlock new floors and uncover the secrets of the Pontem Hotel.

Will you be able to manipulate time to solve the puzzles and escape from the Land-in-between? The clock is ticking, and only time will tell.

Overstay won Best Level Design and Best Storytelling at the Gotland Game Conference 2023!

Team:

  • Vlada Morgun – Project Manager, ScrumMaster, Level Designer
  • AndrĂ© Dahl – Product Owner, Level Designer, QA
  • Marcus Anderfelt – Level Designer, QA
  • Sofiya Nilsson – 3D Artist
  • Oscar Hofling – 3D Artist
  • Elias Ă–rn – 3D Artist
  • Tiger Sun – Programmer
  • Jacob Bekele Jansson – Programmer
  • Aboubakr Bobaker – Programmer