ZambaZooka!’ is a competitive multiplayer arena battle ‘explode ’em up’ where you go up against your friends in a frantic intergalactic fiesta of explosive action! Armed with bazookas, your goal is to blow up your opponents as many times as you can!
‘ZambaZooka!’ was developed using Unity, with code made in Visual Studio, and art assets made in Adobe Photoshop. Original Music composed in FL Studio.


  • Mauricio Singh Martinez – Product Owner, Music, Level Designer
  • Anna Wuolo – Scrum Master, Project Manager, Hardware Lead
  • Jari Hanski – Lead Programmer
  • Oscar Svan – UI Programmer/Designer, VFX Designer, SFX Designer, Marketing
  • Amanda Backlund – Graphics, Marketing
  • Frida Grahn – Graphics


In a post-apocalyptic world, two cleaning androids forgotten in a destroyed city, left behind still doing what they were meant to do… clean! But one is malfunctioning. Instead of using anti-radioactive detergent, it is using radioactive material! Two players assume the roles of each robot, and try to fill the area with their material within a time-box. The player with most material when the time expires, wins! The game uses as input a broom-stick that detects the movement of the player. Swing left or right to change direction, and brush back and forth to increase the speed of the player’s character.

CleanOut is a PC game, developed with Unity, Photoshop, and Visual Studio. The players will use broom-sticks as input.


  • Julia Iljina – 2D Artist & Animator,
  • Caroline Johansson – Technical Artist & Environment Artist,
  • Rim Lolo – Systems Coding & Gameplay Coding,
  • Johan Dahlstedt – Creative Designer & Gameplay Coding,
  • Alexandros Kokkinidis – Scrum Master & Systems Coding

Down: The Way Out

Down is a 3D sci-fi puzzle game that takes place in deep space. You play as a prisoner attempting to escape from a maximum security space prison with the help from a mysterious individual. With gravity and magnetism manipulation devices at your disposal, you must solve puzzles and avoid hazards as you try to escape the prison ship.


  • Alexander Ebbesson – Project ManagerKarl Lindkvist – Level Designer
  • Hampus Bergström – Designer & Project Owner
  • Guy Dimor – Programmer
  • Edin Karakurt – Programmer
  • Amanda Cohen – Art & Graphics

Official website:
Facebook page:

Oober Doober

Oober Doober is a two player competitive racing game where taxi drivers compete against rival gig economy drivers to get and deliver passengers. Race against each other to pick up the passenger before the other player or sabotage the other player and steal the passenger!

Drive fast, drive smart, and crash your opponents cars! This city isn’t big enough for the both of you!


  • Niklas Ericsson – Producer
  • Daniel Reinsson – Game Designer
  • Yinsong Hong – Artist
  • Christopher Haibel – Artist
  • Adam Olsson – Programmer
  • Sophie Ahlberg – Programmer