Meowtiverse

Play as a cat who is long kept in her home and tries to escape, but finds that the door to the outside is somehow connected to random parallel dimensions. Use a mouse and press WASD to control the protagonist cat. Click and point to resolve the puzzles in three different rooms in order to get back to her original world.

Team:

  • Carl Swanberg – Sound Designer
  • Huajing Pan – Programmer
  • Qianyu Sun – Programmer
  • Venkata Vamsi Krishna Kola – Artist
  • Xueqi Qianyu – Artist
  • Yizhen Gao – Artist
  • Yuanyi Yu – Artist
  • Zhou Zhou – Lead Designer

KØLD

Vehicle (car), drive around and kill zombies (mutants, creatures), upgrade the vehicle to handle the increasingly harder waves of enemies. Players need to activate generators to open up the path up to the mountain and to escape the infected facility.

Team:

  • Boman Karlsson
  • Dennis Silén
  • Linn Line
  • Alexander Follin
  • Johanna Phetladda Mäkela
  • Mustafa Mohammed Syed
  • Yasser Azzam

The Social Grip: Llama Drama

The Social Grip: Llama Drama is a second-person perspective stealth game and is a continuation of last year’s The Social Grip. Almost every part of the game has been given a close look and is being updated. In each level players will have to switch between the security cameras to move the main character Dan around. Players, will have to think carefully on when and where to move and how to avoid the guards patrolling the levels. The original grid-based movement has been replaced with more responsive point-and-click movement. Our art team has also taken a close look at last year’s art style and are working on an improved art style. Finally, we are planning to introduce new mechanics and goals such as collecting evidence and hacking into elements of the environment.

The Social Grip: Llama Drama was awarded The Almedalen Library Award at the Gotland Game Conference 2024.

Thesis on DiVA:

Player Onboarding in a Low-Complexity Game Favouring Implicit Instructions: A Case Study of the Game The Social Grip

Team Chonk Cats Productions:

  • Rens van Eldijk
  • Daniel Mardunovich
  • Lukas Wolf
  • Ottilia Hedberg
  • Anna Hatzl
  • Bozidar Jankovic
  • Dylan Kühl
  • Ilias Keramidas
  • Disa Nordström

Krax Ca-caw’s Concoction Chaos

A physically interactive game with tactile inputs, where the player(s) add physical ingredients into a cauldron or stir it in the right direction according to a recipe they must find. After adding the appropriate ingredients and stirring the pot, the players shows Krax the potion. The player will be given points depending on their accuracy with the recipe. The more steps of the brew that are in the correct order, the higher the score. However, there is a limited time and players compete in who can make the most potions the most accurately in the given time! Krax himself serves as the player’s teacher and judge, reacting to the input of the player throughout the entirety of the game.

Krax Ca-caw’s Concoction Chaos was awarded Best Arcade Experience at the Gotland Game Conference 2024.

Team Krax’s Interns:

  • Anna Hoffstedt
  • Manuel Obermayr
  • Malin Braad Sernbo
  • Oliver Österlund Stare
  • Meike Lenting
  • Isabelle Boström