Your Game Design Trainer Co.

This is a game about dark patterns in game design. Dark patterns are game design approaches that leverage the developer’s advantage to manipulate and exploit the players in order to maximize profit. Dark patterns are ubiquitous nowadays, and we believe they are unsustainable for both players’ experience and industry development, so we made this game for the players to raise their awareness and reflections. In this game, the player will play as a game designer in a blueprint-like workspace. They will first need to place the basic game modules (such as the basic system and gameplay) on the canvas and connect them together to build a game loop. Then simulated players will appear and move around the cycle and quit after some time. At this point, the players will be offered the option to attach dark patterns (such as pay-to-skip and game ads) on the game modules. Each dark pattern the player implements will erode the simulated game’s reputation, yet it will also bolster the profits. As the game concludes, the player will realize that the true measure of success lies not in the game’s reputation, but in its profitability. We also added a dashboard for all commercial data in the game and a player review page in order to make the progression more comprehensible.

Team Four People:

  • Chao Liu
  • Xinchen Gong
  • Haoran Feng
  • SIHUI LIU

Crabstep

Crabstep is an energetic rhythm game that immerses players in the lively world of dancing crabs. Set in a vibrant oceanic environment, crabs gather on tropical beaches to organize extravagant dance parties and compete in friendly battles. The game revolves around catching falling notes in sync with dynamic music, using wireless claw controllers and dancepads for precise timing and movement. Players can enjoy various modes including Versus, Coop, and Solo, each offering a unique gameplay experience. With combo chains and fever mode amplifying scores, players strive to showcase their dancing prowess. Four distinct crab characters, each with its own personality and sound, provide diverse gameplay options. Customization allows players to personalize their crabs with accessories, enhancing their individuality. The soundscape is rich with upbeat music spanning different genres from cheerful Samba to electrifying EDM. Crabstep fosters a playful and competitive atmosphere, promoting enjoyment and camaraderie among players. Dive into the world of Crabstep and unleash your inner dancer!

Photo: Ulf Benjaminsson / ulfben.com

Team Stable Staplers:

  • Tuva Ahlander
  • Andreas Persson
  • Caroline Martijn
  • Waseem Jaynullabdeen Pavitha
  • Katarina Durtova
  • Emelie Davidsson
  • Kate Čākure

To Save a Soul

To Save a Soul is a 3D, stylized, from a 3rd person perspective, adventuring puzzle game played on PC. The story takes place in Limbo, with the heir of limbo as the main character. The game will feature heavy themes and create a moving story with a player choice at the end. You as the heir will venture into the memories of souls that are just at the brink of death. In doing so, you will create a connection with the souls, understanding their fears, joys, regrets, and loves. In the end, you will have to make a complex ethical decision about what is right or wrong. Trying to restore the balance and where the echoes of the past meet the possibility of the future.

Photo: Ulf Benjaminsson / ulfben.com

Team Solace Interactive:

  • William Palm
  • Lilly Ahlqvist
  • Claire Delhomme
  • Aaditya Kalluri
  • Hongzhe Yang
  • Alexander Hessler
  • Soabiba Soad
  • Nea Gunder Lantz
  • Klara Hellström Eriksson
  • Philip Ågren Oskarsson

Demolition Drive

In Demolition Drive, players will take the control of remote control cars. These tiny weaponized agile toy cars will bring mayhem to the kitchen where they race. The kitchen itself also impacts the outcomes of the races. Players while fending off their opponents, need to survive the hazards as well, the angry vacuum cleaner which tries to suck in the toy cars, the hot stove and etc. players fight each other for either upgrades or to remove an opponent from the race. Multiplayer game and modifiers change the way a single track can be played.

Team Drunk and Angry:

  • Mahmood Attar Zoghi
  • Andrei Moldovean
  • Simon Gustafsson Törnvall
  • Emile Sohier
  • Kerem Akin
  • Einar Dahlén Hansson