Axelerate

Given an advanced hoverboard, you are set to explore a city filled with platforming sections and different types of obstacles. As you explore the city, scraps placed out in certain areas and paths will allow you to upgrade your hoverboard, unlocking new mechanics. Jump and grind through the city whilst avoiding the dangers that it holds. At the end of the city, in the arena, the Gigantolotl awaits, ready to crush you. Do you have what it takes to defeat it?

Team:

  • Lisa Martijn – Product owner, Character & animations & UI
  • Ameer Khalid – Environment design, Materials & Lighting
  • UrtÄ— SiliÅ«tÄ— – Lead Level Designer & QA
  • Klito Lamaj – Project Manager, GGC, Marketing & SFX
  • Viktor Carlsson – Scrum Master, Level Designer & Music
  • Ryan Hellgren – Environment artist, VFX & prop art
  • Paul Brandstetter – Programming: Player & UI
  • Alex Sokolov – Programming: Enemies & AI

Read more about Axelerate!

Potato Reaper

Potato Reaper is an arcade shooter game that rewards players with quick reactions. How do you shoot? You use an actual crossbow: aim at the screen and reload the crossbow to shoot! The goal is to survive and score as many points as possible by reaping potatoes. As you advance through waves of incoming flying potatoes, the game gets progressively harder, but you also earn experience points which makes you stronger!

Potato Reaper at the 2022 Gotland Game Conference show floor

Team:

  • Faruk OsmanaÄŸaoÄŸlu – Lead Designer and Producer
  • André Fuladianpour Dahl – QA and Design
  • Iliana Despoina Tompra – Graphics
  • Iver Adrian Bhutani – Graphics
  • Dani Waked – Programming
  • Jacob Bekele Jansson – Programming

Read more about Potato Reaper!

Banana Rampage

Banana addicted aliens are invading earth! Your goal is not to stop these aliens but to help your favorite one get the holy bananas!. Are you ready to crush the other aliens to the ground and be the sole winner? Come and join us in this action packed Oca supermarket and create a truly magnificent banana rampage!

Team:

  • Jesper VÃ¥ngman – Project Manager / Game designer / QA
  • Luka Grepl-Malmgren – 3D artist / Level designer
  • Martina Oyhenard Vazquez – 3D artist / Animator
  • Linnea Hallenbom – 3D artist / Modeling
  • Lilith Ostrowska – Programmer
  • Hisham Kunju Mohamed Programmer

Read more about Banana Rampage!

Apartment 3

This game was made for my 3rd year thesis, the game is a environmental experience where the player moves through a horror apartment. The game was made to be played on PC and the assets were made using Blender, Substance Painter and Substance Designer. The game was made in Unreal Engine.

Apartment 3 at the Gotland Game Conference 2022

Thesis on DiVA:

The effect of red-light sources on the player experience of a horror game level

Download Apartment 3 from itch.io!

Team:

  • Irma Andersson – Level Concept
  • Irma Andersson – 3D art
  • Irma Andersson – Materials
  • Irma Andersson – Sound mixing
  • Irma Andersson – Unreal Blueprint implementation
  • Daniel Burt – Blue print assistance