DunHuang Flying Apsaras

The story is mainly about a Musician, named Apsaras. Apsaras from the Tang dynasty tried to become the most popular musician in the world. Through countless exercise she became  famous all over the world for playing the pipa. Also, she was invited to perform for the lord of Dunhuang. 

Dunhuang is a prosperous and alluring city.  After the performance, she became obsessed with the prosperity of Dunhuang (food and entertainment), forgot her dream, abandoned her Pipa and stopped playing it. One day when she fell asleep, she found that she lost her pipa, and fell into the beast way.

Who can save her? Could she save herself and finish her dream again?

Team:

  • Xinpei Zheng      Product Owner  & 3D Artist & Designer
  • Liang Zhang      Project Manager & Audio & Designer
  • Alexander Frestadius      QA & Level Designer
  • Maria Shurupova      UI Designer
  • Jiakun Li      2D Artist & Designer
  • Kiana Geno Schmoll      3D Artist & Designer
  • Zhuowen Chen      Programming & Designer
  • Diwei Lyu      Programming & Designer

Chop Squad

Designed to be a multiplayer party game but can be played solo as well (no one said you can’t party on your own). You ideally use a controller (but keyboard works as well) to grab food OR pinch your opponents to deny them food, both actions use your weapon of choice: chopsticks.

  • Oliver Fahlström – Programmer
  • Danai Katsoula Johansson – Artist
  • Thérèse Lundqvist – Product Owner
  • Shai Panaga – Lead Artist
  • Jungbin Sir – Artist
  • Alex Sokolov – Lead Programmer
  • Albin Westberg – Producer, Lead Tester
  • Special thanks to Ville Wickman for composing the music!

Into the Dungeons

Take on the role as the dungeon master and figure out how to fulfill the prophecies set out before you by placing traps and lures in order to trap, trick and slay the naive adventurers threading Into the Dungeons…

Into the Dungeons won The Innovation Award at the Gotland Game Conference 2021.

Team:

  • Pontus Hansson – Director, Composser
  • Emelie Lengefur – Programmer
  • Björn Johansson – Programmer
  • Alva Åberg – Lead Character Designer
  • Adam Westeson – Lead UI Designer
  • Stefan Williams – Lead Environment Designer
  • Sam Aziminejad – Lead QA, Lead Level Designer
  • Joel Uisk – Producer, QA assistant, Level Designer