Martyr of Carnage

Martyr of Carnage is a top-down twin-stick shooter with some hints of tower defence. The player has to make their final stand against ceaseless waves of enemies and take down as many of the enemies with them as possible. The game is being developed in Unity to publish on PC platforms.

Team:

  • Achim Carl Helmers (PM): Product owner, Technical designer
  • Nathanael Nyström (PM): Producer
  • George Wills (PM): QA and Community manager
  • Mikael Etholén (PM): Composer and sound designer
  • Emely Phan (Art): Lead and environment artist
  • Iver Adrian Bhutani (Art): Character artist
  • Pim Hopstaken (Art): VFX artist
  • Indre Grigaraviciut (Programming): Lead programmer
  • Jakub Orlowski (Programming): Character programmer
  • Oden Moller (Programming): AI programmer
  • Hind Bakr Abdulrahman (OM): UI/UX designer
  • Adam Lever (OM): QA and level designer

Audio on Canvas Expo

Pick from a variety of different musical canvases to create your own artwork, to the beat of the music. Several different artists and musicians have come together to create this platform for your self expression. We hope you enjoy their creations and make amazing creations yourself!

Team:

  • Dani-Alys Rizal: Game director and lead programmer
  • Robin Ahlgren: UI design, level designer, QA, additional programming
  • Simon Peyda Moore: Music
  • Tieren Costello: Music
  • Maxime Moutou Wikenfors: Music

Dig the Beat

Dig the Beat is rhythm game, designed to test your melodic mining skills. Choose between a variety of caves with different soundtracks and crystals. Use your pickaxes to mine the gems, lean in order to successfully turn, and collect a highscore. Compete with the other miners, and show them who is the virtuoso.

Team:

  • Sebastian Ljungberg – Product Owner & Scrum Master,
  • Genadi Dimitrov – Music & Assistant PM,
  • Erik Jansson – Programmer,
  • Otto Roberts Olsteins – Programmer,
  • David Landén Karlsson – Open-Minor,
  • Sophia Bieringer – Graphics Artist,
  • Thuy Dang Ngoc Phuong – Graphics Artist,
  • Patrik Dlugos – Graphics Artist.

Veggie Vengeance

Veggie Vengeance is a 2D multiplayer PVP arcade game where you play as one of 2 vegetables. In a submarine you collect the ingredients needed for your perfect soup whilst fending off your enemy with a torpedo. You can shoot with buttons, accelerate with your lever, steer with your steering wheel and collect your ingredients in a vicious war of the veggies!

Photo: Ulf Benjaminsson / ulfben.com

Team:

  • Hanna Aref – Scrum Master
  • Jonathan Wennerlund – Product Owner
  • Lina Dahl – Physical builder
  • Krystof Hadrousek – Programmer
  • Liv Coro – Programmer
  • Levi Hammeleff – Artist
  • Vicente Cornejo – Artist