The department of Game Design at Uppsala University, campus Gotland
Category: Projects
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Rim Ram Rum is a two player arena game, where you as the player, a pirate, needs to gather rum from space islands, but other pirates are also trying to get the rum. So defeat the opponent by ramming your opponent or destroying their ship by firing cannon balls. Dash around the map, gather rum and raise the crew moral!
Inflate The Frog! Roll slip and squeeze your way around this 2d-puzzle-platformer as The Hungry Frog. Control your size and affect the environment at the same time to devour as many flies as possible!
Pump the Frog was awarded Best 1st Year Project, Almedalen Library Award, the Cha-ching award (most commercially viable) and the Pwnage Award at the Gotland Game Conference 2017.
Team: Karl Wallsten – Producer/Tech Theo Unland Karlsson – Lead Design/Lead Tech Erik Säll – Lead Programmer Felix Wahlström – Lead Artist Eric Osana – Programmer/Lead Sound Emil Kiviniemi – Artist/Animator Elias Thörnlund – Music Nils Eklöf – Music/Sound Effects
Bull-Dog is a two player game made in Unity, comical cat and mouse style played in an arena environment resembling a farm pasture.
One player uses a helmet with horns and a Wii-remote gyroscope on it to control the bull character by tilting their head in different directions. The other player controls the dog character using a cycle handlebar with a Wii-remote attached to its center for the gyroscope as well. To win the game the bull player has to hit the dog player once to knock him out of the fenced in area while the dog player has to dig up all bones in the arena to win. There is a time limit that results in a bull win if it’s reached.
Bull-Dog features different types of interactions in the arena like the bull being able to charge and knock down trees, the dog can jump over obstacles and such.
Neon Skies is a 3D, multiplayer game inspired by the game mode “Battle Royale”. You are summoned to a futuristic jungle on a sky island along with three other players and your goal is to craft your own weapons and fight to be the last man standing. You are equipped with a stealth suit that lets you stay invisible to other players except for when performing important actions such as entering combat, harvesting resources or crafting weapons.
The game is built in Unity. For the graphical content we used Photoshop, Maya, 3Ds Max, 3D Coat and Substance Painter.