The department of Game Design at Uppsala University, campus Gotland
Category: Projects
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
Fly through the skies with three opponents and try to be the first to reach the goal. Built with Unity, coded with Visual Studio and visualized with Photoshop.
Terrene is a fast paced, top-down roguelike shooter set in a futuristic sci-fi environment with a distinct low-poly flat-shaded artstyle and gameplay that guarantees a new experience each playthrough!
Clouds Below is a 3rd person puzzle platformer where you have the ability to control the wind. You will have to use these powers in order to solve puzzles of different kinds and to traverse a beautiful world set in a chain of mountains that pierce the sky high above the clouds.
Take the leap and spread your wings, a journey begins.
Team:
Adam Wrange – Producer
David Peldan – Lead Programmer
Oscar Mohlin – Lead Design
Theodor Gerhamn – Lead Art
Alex Untoro – Creative Director
With credit to Alexander Skeppstedt for making the music featured in the game.
Made with Unreal Engine 4, Maya, Zbrush, Substance Designer and Photoshop.
BlastCat is a casual 2d sidescrolling action puzzle game for mobile platforms!
Evil aliens have invaded earth! They’ve seen all the cat gifs and youtube clips and decided cats are obviously the most precious there is. So, naturally, they’ve kidnapped all the cats and kittens on earth! Except for the main character – you play as a rocket launcher wielding cat on a mission to rescue all the kittens and defeat the evil aliens!