IndieGames.com: Secrets of Grindea

Three of our students – Fred Ström, Teddy Sjöström and Vilya Svensson – earned some publicity (and a lot of praise) from their spare time project Secrets of Grindea. It got picked up last week from their devlog over at tigsource. Both IndieGames.com and TwoFedoras.com wrote about them. Here’s a quote from IndieGames:

Oh, hello there! What’s this? Old-school RPG aesthetics? Zelda-esque gameplay? A deeply complex character customization system with no level caps? Support for four player co-operative play? Say no more. Where do I sign up? Secrets of Grindea is an upcoming action-RPG with big promises, lush pixel art, an eye for detail and, all things taken into consideration, a surprisingly simple premise: became a famed Collector and acquire the most precious ‘rares’ in the kingdom.

It looks like Secrets of Grindea is being helmed by a three-man team consisting of Fred Strom, Teddy Sjostrom and Vilya Svensson, all of whom were once previously involved in Trashtalk, a Swedish development studio located in Gotland.

So Fred, Teddy and Vilya – keep up the good work!

IndieGames.com: Early Gameplay Footage of Secrets of Grindea
TwoFedoras.com: Secrets of Grindea, more like secrets of unlocking my heart
Devlog
YouTube: Secrets of Grindea – Sight Seeing in Startington

Eurogamer.dk interviews Three Gates

Den sidste spiludvikler, vi besøger på Gotland, er Three Gates, der allerede i navnet afslører deres Gotlandske oprindelse. Det hentyder til de tre byporte, der leder ind til selve Visby gennem den middelalderlige borgmur.

Og middelalder-temaet slutter ikke her, for en del af ThreeGates kontorer er lokaliseret for enden af smalle stentrapper i en ægte middelalderkælder med rundbuet loft kun forbundet til den del af kontoret, der ligger i stueetagen, med et 2-vejs webcam og en storskærm.

Gaming Gotland – Three Gates Studio – Artikel

www.aethereusgame.com

Eurogamer.dk interviews Zeal Studio

Velkommen til anden del af Eurogamer.dk’s sensommer-serie, hvor vi kigger nærmere på nogen af de mange spil-startups på den svenske ø Gotland.

Denne gang er turen nået til Zeal Game studio. En af de lidt større spiludviklere på øen. Her mødte vi firmaets direktør og medstifter Robert Flodin, i Zeals nyindrettede kontorer.

Robin Flodin er CEO for Zeal Game Studio, lokaliseret i udkanten af Visby. Som han selv fortæller det, indebærer hans job generelt at sørge for, at det hele går rigtigt til. At der er penge i kassen, at investorerne investerer og at der er projekter i gang i firmaet.

Gaming Gotland – Zeal Studio – Artikel

VeloCity & Carnage Previews | Gotland University’s Gaming Legends In Training

The student developers of today will eventually become the legendary designers of tomorrow, and nowhere is this cliched statement more true than at Gotland University. This small Swedish outfit boasts alumni credited in games from Blizzard, Lionhead, Ubisoft, DICE, Starbreeze, Avalanche, Grin and many other studios… and are taught ethics and human rights issues as well as cutting edge game development. Each year, they bring their finest projects to GDC and Gamescom to be shown off to the world and brought to the attention of potential publishers.

We’ve already published previews of the outstanding mobile masterpiece Walkabout and the revolutionary RTS Victorious Skies, but it’s time to take a look at two more student projects that are shaping up nicely.

VeloCity & Carnage Previews | Gotland University’s Gaming Legends In Training