Curious about what else GAME students have won? Check out the award database! It lists all awards won by students from the Department of Game Design – international, national and regional. Alumni of the Year is listed separately (as is the alumni statistics – if you want to check out what type of jobs our students end up in).
There wasn’t much video coverage this year, but Phillip Chu Joy took the time to walk the floor and record all 20 games, it’s in Spanish but provides some much needed overview of the crazy creativity being on display:
Our students also got a fair response from other developers. Here’s Ubisofts’ Aaron McClay;
And Seal Games’ Christian Haja:
And finally, some photos from the teams themselves on the show floor in San Francisco:
Of course, reading about these games is not the same as playing them! If you want to try our new games out (without having to travel to the US to do so), come meet us at this years Gotland Game Conference in June. There is a Pay What You Want-option to get full access to ~50 entirely new games. It’s also a great opportunity to meet our students and faculty, if you’re interesting in studying game design and development.
The students have worked with external organisations and individual citizens to develop four game designs that could contribute to the health and wellbeing of children and young people living on Gotland. The assignment and event were put together within the umbrella or our partnership with Region Gotland.
Universitetsstudenter presenterade spel för barn och ungas hälsa och välmående – Region Gotland
Under gårdagen presenterade studenter från kursen ”Produktutveckling för spel” de arbeten de har gjort i samverkan med barn- och elevhälsan vid Region Gotland. Samarbetet har gjorts under partnerskapets vingar, det partnerskap som finns mellan Uppsala Universitet Campus Gotland och Region Gotland.