Daniel Nord: Why international law matters in creating more challenging games

This lecture is part of the Serious Games for Human Rights. It is open to the public!

Discussions on international law, human rights and digital games are often held along the lines that certain games, especially some FPS games, violates these rules in the game play and that there is a risk that individuals/gamers may be affected and carry out these violations in real life. While the second part of this argument is controversial and yet to be backed up by convincing research, also the first part is not fully convincing, since unlike humans in real life, the pixels on the screen does not have rights and obligations. It is after all only a game. But in real life, also in a conflict zone, legal matters plays a very important role in how people and organizations decides to act, what they do and don’t do. Introducing aspects of human rights and laws of war into the game could be one way of creating a more realistic, thoughtful and challenging gaming experience and to take it to a new level.

Daniel Nord joined the Stockholm International Peace Research Institute (SIPRI) as it’s Deputy Director in 2005. He previously worked in the Secretariat for the Weapons of Mass Destruction Commission (WMDC), an international commission headed by Dr Hans Blixt. He has also worked as a Legal Adviser to the Swedish Red Cross.

Time: Friday, Oktober 14th, 13:00
Location: E22

The rest of the programme:
13.00 Lecture by Daniel Nord
“Why international law matters in creating more challenging games”
14.30 Lecture by Jonas Thente
“Can Gaming Increase the Awareness of Human Rights?”
16.00 Panel debate with the speakers, Anne Duse from Gotland University GAME and game designer Ernest Adams.

Krister Bringéus: Afghanistan, the Fight Goes on


Ambassador Krister Bringéus

Afghanistan through the eyes of a Swedish diplomat – not through an American soldier’s gunsight. A look at the life in Afghanistan, where Taliban influence is rapidly spreading; at the role of women in a culture that, in the 10th century, gave the world Rabia Balkhi, the first woman known to compose poetry in both Arabic and Persian; at the heavy opium addiction, where children are introduced to the drug by their parents.

So how do international agreements and the rules of law play out in such a complicated situation.

This talk is part of the Human Rights in Serious Games course for 2011. It’s free and open to the public!

Time: Friday, September 30th, 14:00-15:00
Location: E22

Eurogamer.dk interviews Three Gates

Den sidste spiludvikler, vi besøger på Gotland, er Three Gates, der allerede i navnet afslører deres Gotlandske oprindelse. Det hentyder til de tre byporte, der leder ind til selve Visby gennem den middelalderlige borgmur.

Og middelalder-temaet slutter ikke her, for en del af ThreeGates kontorer er lokaliseret for enden af smalle stentrapper i en ægte middelalderkælder med rundbuet loft kun forbundet til den del af kontoret, der ligger i stueetagen, med et 2-vejs webcam og en storskærm.

Gaming Gotland – Three Gates Studio – Artikel

www.aethereusgame.com

Bartle on Human Rights in Virtual Worlds


Professor Richard Bartle is back again to help out with our course Human Rights and Diversity in Serious Games 2011.

At first glance the subject of human rights might seem far removed from games – games are “not real” after all. But Professor Richard Bartle – being one of the pioneers of massively multiplayer online games does a good job convincing you otherwise. Working with virtual worlds since 1978 he’s had a lot of time to think of the (very real) legal, moral, ethical and social implications that games can have in our lives.