Velkommen til anden del af Eurogamer.dk’s sensommer-serie, hvor vi kigger nærmere på nogen af de mange spil-startups på den svenske ø Gotland.
Denne gang er turen nået til Zeal Game studio. En af de lidt større spiludviklere på øen. Her mødte vi firmaets direktør og medstifter Robert Flodin, i Zeals nyindrettede kontorer.
Robin Flodin er CEO for Zeal Game Studio, lokaliseret i udkanten af Visby. Som han selv fortæller det, indebærer hans job generelt at sørge for, at det hele går rigtigt til. At der er penge i kassen, at investorerne investerer og at der er projekter i gang i firmaet.
IRSGD Open Lectures
The International Research School of Game Design (IRSGD) gathers for a symposium this week. The IRSGD is a collaboration between Uppsala University and Gotland University and consists of an international gathering of leading game designers and academics working to create a greater understanding in- and development of game design and its applications in other fields.
Three of the invited senior game designers held short lecturs, giving their take on the subject of game design and how it can be developed in the future.
Ernest Adams, Mike Sellers and Richard Bartle started the week with a guest lecture each; sharing their thoughts on game design and how the field can be developed in the future.
VeloCity & Carnage Previews | Gotland University’s Gaming Legends In Training
The student developers of today will eventually become the legendary designers of tomorrow, and nowhere is this cliched statement more true than at Gotland University. This small Swedish outfit boasts alumni credited in games from Blizzard, Lionhead, Ubisoft, DICE, Starbreeze, Avalanche, Grin and many other studios… and are taught ethics and human rights issues as well as cutting edge game development. Each year, they bring their finest projects to GDC and Gamescom to be shown off to the world and brought to the attention of potential publishers.
We’ve already published previews of the outstanding mobile masterpiece Walkabout and the revolutionary RTS Victorious Skies, but it’s time to take a look at two more student projects that are shaping up nicely.
VeloCity & Carnage Previews | Gotland University’s Gaming Legends In Training
Richard Bartle on Virtual Human Rights
Professor Richard Bartle is coming back for a new lecture, September 14th!
This marks the first of a series of public lectures hosted by GAME this autumn in our course Human Rights and Diversity in Serious Games 2010. Like last year we’ll invite speakers from the industry, arts, academia, press, government and more, to discuss human rights and diversity in the context of modern interactive technology. All lectures are free and open to the public!
Bartle is a professor and game researcher at the University of Essex. He’s most famous for having created MUD (multi-user dungeon) – the first of what would later evolve to become massively multiplayer online role-playing games. He’s one of the regular writers over at the popular science blog Terra Nova, with a focus on the study of virtual worlds and he was the examiner for our own doctor Mirjam Eladhari’s dissertation. 🙂
He will be talking about human rights in virtual worlds and his work with the European Council to create an HR-manifest for games.
Time: Wednesday, September 14th, 10:00-12:00
Location: E22
Keep questions and discussions in the student forums please.