IDG.se writes about Gotland Game Awards!
IDG.se – “Intresset är stort från utvecklarna” (machine translation)
The department of Game Design at Uppsala University, campus Gotland
IDG.se writes about Gotland Game Awards!
IDG.se – “Intresset är stort från utvecklarna” (machine translation)
Children in ages 6-9 were invited to visit and ger a small glimpse of Gotland University. Specifically GAME, Archeology and Osteology.
Gotlands Allehanda – Öppnade dörren för framtida akademiker. (machine translation)
GAME alumni Theodor Berg takes two days off from his job as render expert at Magoo 3D Studios to show us how to consistently produce beautiful and efficient renders, in Mentalray and Vray.
Both lectures are open to all of everyone, with Animation and Graphic-students naturally having priority.
Time: Thursday, May 14, 09:00 – 16:00
Location: HGO, B22
Time: Friday, May 15, 09:00 – 16:00
Location: HGO, E31
Jason Booth is a game designer, -developer, musician and all-round wünderkind who’s recent releases include Guitar Hero 1, 2 and Rock Band.
He was involved in the early days of Turbine (Asherons Call, Lord of The Rings, etc) and Conduit Labs, and is currently employed at Harmonix. And he blogs about iphone game development on his spare time…
Jason will be here for three days – two days of lectures and a third to give feedback on your GGA Projects.
Game design, theory and practice
Time: Wednesday, April 29, 15:00 – 16:30
Location: HGO, B52
Being effective in the game industry
Time: Thursday, April 30, 10:00 – 12:30
Location: HGO, B52
GGA Projects presentation & feedback
Time: Friday, April 31, 11:30 – 13:30
Location: HGO, B52