Sumo

Sumo was originally created as an school assignment in the theme ”modernistic game”. Sumo is a modernistic fighting game based on finger wrestling. The first version of Sumo was made with the program Gamemaker and simple graphic. The game received good reviews at school and Yokaj Studio decided to compete in Swedish Game Awards with Sumo. Two weeks before the competitions deadline, they started rebuilding the game in Java. Even though all the members of the studio are artists they succeded making a functional game. The reward came when Sumo won the ”Best game concept” cathegory in Swedish Game Awards 2006.

Read more about Sumo at Yokaj Studios official site.

Sumo på Spelfest 2006

Susanne Möller at DN wrote about Sumo when they exhibited at Spelfest in 2006
Susanne Möller at DN wrote about Sumo when they exhibited at Spelfest in 2006

Sumo på SGA 2006 SuperPLAY

Super Play highlighted Sumo at the Swedish Game Awards 2007
Super Play highlighted Sumo at the Swedish Game Awards 2007

Head Banger

Head Banger is an arcade game produced by first year students for the Gotland Game Convention 2006. It was awarded first prize and the team (and their game) got to tour Sweden; participating in Spelfest 06 and the Swedish Game Awards 2007.

The challenge is to head-bang to the beat and playing air-guitar to the sounds of a rock video. The game can be played alone or in a showdown with a friend and features bands like Refused, Morgana Lefay and The Haunted.

The cabinet had smoke machines, wireless controllers and even (in version 2) a camera recording the players and offering to print a poster of the raging rock gods after the game!

… and beer holders. These guys sure thought of everything. 🙂

Some of the people from Team Ninja went on to create Databox Games in 2008.