Odin’s Defense

Odin’s Defense’s core gameplay takes place in a Story Mode campaign across 5 biomes. Play as Odin’s son, Vidar, and lead your allies across this fantasy world, vanquishing wave after wave of enemies from slimes, to spiders, to skeletons and more!

The game combines 2D and 3D elements to create a top down tower defense experience with a twist. Instead of upgrading towers, Odin’s Defense encourages you to equip towers with powerful items to create unique builds and combinations to defeat enemies. The game places heavy emphasis on choices and narrative to keep players engaged and to ensure replayability. No single playthrough will look the same!

This game was awarded the Jury Spotlight Award at the Gotland Game Conference 2024. Whishlist Odin’s Defence on Steam.

Team Office XII:

  • Genadi Dimitrov
  • Anton Hallgren
  • Christian Matte
  • David Landén Karlsson
  • Boglárka Kiss
  • Riley Singh

Imagmination

Imagmination is a chaotic couch co-op platformer game for three to four players. During a sleepover, you and your friends must work as a team to find all the cookies scattered around the house. The quest becomes more exciting when your imagination comes into the picture, turning the rooms into adventurous worlds where the ground is covered with rising lava! Use gadgets with unique abilities to help your friends avoid the rising danger and quickly progress through the rooms. The goal remains the same – chocolate chip cookies! And remember, under no circumstances – do not touch the floor!

This game was awarded the Public Choice Award and Best Level Design at the Gotland Game Conference 2024.

Team Made with Lava:

  • Vlada Morgun
  • Rasmus Löfgren
  • Marcus Anderfelt
  • Oscar Hofling
  • Elias Örn
  • Sofiya Nilsson
  • Mattias Axelsson

Game Design Master’s Symposium

Photo of Marcel Bailleul speaking in Rosa Huset for GGC 2023.
Photo: Marcel Bailleul speaking in Rosa Huset, for GGC 2023.

We’re excited to share with you the Game Design Master’s Symposium Schedule! The symposium features short summaries of the research performed by our master students, intended for a general audience. 

Please stop by, support your peers, and learn about the quality work happening in our Master’s programme!

Date: Monday, June 3
Time: 16:00-18:00
Location: Rosa Huset, Visby

16:00-16:10:
Hao Liu and Ya Gao, “Understanding Death Stranding through the Lens of Semiotics”

16:15-16:25
Maria Jose Espinosa Chueca and Hannah Maria Meijaard, “‘I think you are the better version of me, and I hope I’m headed that way’: An Exploratory Qualitative Approach to Comparing and Analyzing Immersion into Character in Dungeons & Dragons 5E and Baldur’s Gate 3

16:30-16:40
Daniil Kovalenko and Guus van Tilborg, “Crossing Paths and Impactful Bonds: Exploring Player-Character Relationships in Animal Crossing and Genshin Impact

16:45-16:50
Christian Matte, “Proceduralisation as Stratification and its Effect on the Persuasiveness of Procedural Rhetoric”

17:00-17:10
Oluwafemi Adewunmi, Sahashransu Gouda, and Zhechao Song, “Gamification for Community Involvement: An Explorative Research; Case Study of Gotland”

Gotland Game Hub, May 15th

:rainbow: Wednesday at Gotland Game Hub! :rainbow:

This week the Hub is thrilled to welcome game developer and educator Pål Schakonat, alumnus of our department and The Game Assembly. Pål is the founder and former CEO of Golden Possum and currently works as a business development and game design teacher at Folkhögskolan Skurup Fridhem. Right now he is is launching their new Game Studio Program, a CSN-funded educational program aimed at helping teams start their own game studios. In his talk, Pål will give us a crash course in what it actually costs to run your own game studio, and provide some advice for those of you who want to embark on that journey!

As always, our Community Pop-up awaits you from 13.00 to 17:00 for game crafting, testing and enjoyment. Networking coffee at 15:00, followed by Pål’s talk at 15:30, and an opportunity to share your game ideas, projects or announcements at the Open Mic session.

Welcome! :rocket:

:date: Date: Wednesday, May 15
:clock1: Time: 13:00 – 17:00
:microphone: Guest Speaker & Open Mic: 15:30
:round_pushpin: Location: Rindi