The series invites practitioners and researchers in and around game design to present their work, thoughts, and process. In this episode, Dr. Marie Jarrell talks about embodied identification, the connection you get from controlling a game character. Can playing games change the way we see ourselves? Can it change how we see the people around us?
A total of three episodes are planned for the spring, released over the next two months.
Posted on - Comments Off on Apply to the GGC 2021 Jury CategoriesBlog, GGC Updates
All game developers and designers are welcome to apply. This year we host entirely on Gather.town so you can join us live (in living color!) from any part of the globe! Be a part of the yearly celebration of our students achievements, help us playtest their games and provide feedback.
The jury attends May 31 – June 3. We schedule activities for ~3 hours a day to leave more time for playtesting and individual meetings. The games are, however, available 24/7!
We have scheduled 3 days for open playtesting in gather.town – 29/4, 12/5 and 21/5. Starting at 13:00. Feel free to join in and test the tech. No work required – it is fine to just come and hang out with us.
Posted on - Comments Off on Games & Society Lab Speaker Series CategoriesBlog, Guest Lectures
The series invites practitioners and researchers in and around game design to present their work, thoughts, and process. In this first episode, Henrike Lode talks about perseverance, experimental prototyping and some of the joys and challenges of being a game developer.