Rite of Passage

As a player you take the shoes of someone lost, a person stuck in their dreams. Your goal is to explore this realm in order to find your way out, or figure out what it is that’s keeping you stuck.

Rite of Passage lets you embark on an adventure in a world not too different from ours. Where your achievements will strengthen your journey for control. Master the way you move to reach the darkest depths and brightest highs and maybe somewhere you will find, what the world tries to hide.

Developed in Unity with Android as the primary target platform. This product is a Vertical Slice that allows the team to test and iterate on the idea in preparation for further development.

Team:

  • Audrius Labanauskas – Programming
  • Devon Jokic – 3D Art
  • Fernando Garcia – Character & 2D Art
  • Ludwig Josefsson – Level Design & 3D Art – Product Owner
  • Max Hemberg – Level Design & Programming – Scrum Master
  • Milana Kononkova – Audio Design & Programming

Read more about Rite of Passage!