Ascenders extracts and combines the best from the shooter, platformer and race genres. It’s a swift 1v1 race in an enclosed tower with simplistic, but dynamically changed environment. Generate glass cubes and use them to climb swiftly upwards in the contest to reach the Beacon. Shoot energy blasts to smash opponent’s structures and take advantage of the shockwaves. Engage in melee range and use knock-back shield to push your opponent around.
Team:
- Krzesimir Pszenny – Producer
- Matti Johansson – Programmer
- Joakim Malmström – Designer
- Marie Colin – Artist
- Tim Wergeni Johansson – Sound Designer
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