A first person, 3D puzzle game where the player arrange mirrors to channel light to a target, while aavoiding environmental hazards like traps, moving platforms and bottomless pits.
First person puzzle game where the player uses light and reflective mirrors to complete the puzzles.
- Charlie Claesson – Producer/3D Artist
- Joakim Mäklin – Lead Artist/Lead Designer
- Joar Hedvall – Lead/Solo Programmer
- Simon Säfström – Level Designer
- Sebastian Lindblad – 3D Artist
- Tobias Carlsson – 2D Artist