Neck ‘n’ Neck is a 2D side scrolling “giraffe” racing game focused mainly towards children. Speed is controlled by dodging obstacles by moving the “giraffes” neck up and down and jumping over ground obstacles.
Neck ‘n’ Neck was developed in Unity for PC using Photoshop, Logic Pro, and Reaper.
- Joseph Delatolas – Programmer,
- Axel Thomsen – Programmer,
- Erik Norstedt – Project Manager,
- Marina Arknell – Lead Designer,
- Marcel Lang – Art Director,
- Stefan Övergaard – Project Manager