The department of Game Design at Uppsala University, campus Gotland
This is the highly informal blog of the GAME-department. We use it mostly to document the things we do outside of running one of the worlds strongest game educations. For information about our education, programs and courses, check the official site at Uppsala University.
A bunch of us in the GAME Department – Magnus Johansson, Adam Mayes, Jakob Berglund, Ulf Benjaminsson and Danielle Uneus (student rep) – visited the “Sweden” Game Conference in Skövde this week. We went primarily to network and meet friends, old and new. Brie Code – who in large parts was the inspiration for last years’ Gotland Game Conference theme – was there.
As was Åsa Roos, Constance Steinkuehler, Jonas Linderoth and of course Jenny Brusk – all good friends of the department.
We got to know Malena Klaus (programmer / inventor at ustwo), Henrik Jonsson (Senior Developer at Ghost Games, spearhead of IGDA Sweden) and Josefin Westborg (founder of LajvByran) – all of whom will likely bolster the ranks of our GGC Jury next year. It was also a nice surprise to see so many alumni – on the show floor, in the audience and even as graduates who continued on to do a masters degree in Skövde!
All* the presentations and the Award Ceremony are finally available on our YouTube-channel. Even better – if you prefer reading you can click through these links to find a) a description and the video for each talk and b) our live twitter coverage of each talk. Highly recommended!
The second day of the Gotland Game Conference is split in two; with the first part being another day of games and insightful lectures, and the second part being the epic award ceremony and party in the evening. To avoid completely swamping this post, we’re putting only a few photos here and sharing the full set on Facebook. There’s also a lot of activity on the Instagram tag – #GGConf2017.
Recordings of all the talks will be available on our YouTube-channel later this summer, but you don’t need to wait to see the Award Ceremony – just keep scrolling. 🙂