Check the game trailers out!

Our students are game designers, but making a game is not enough. You must also be able to show it off, to reach an audience, to pitch it. If a screenshot says a thousand words, and a GIF a million, a video can be an entire Library of Congress! And thus, we force them to create short video trailers for everything they make.

We just published a Youtube-playlist with all of the games for 2017! These will all be available for you to play on the show floor next week! So check the trailers out, leave a friendly comment to the creators and then come meet them and play the games on mon-tue next week – 29-30 May!

Goblin Doctors


As Goblin Doctors, the player and their partner are tasked with treating as many wounded orcs as possible from a nearby battlefield. The goblins haven’t exactly had professional medical training though…

Goblin Doctors a is casual, isometric top down, local multiplayer, party game with a fantasy theme, developed for PC in Unity using 3DSMax, Substance Painter 2, Photoshop and MotionBuilder.

Team:
Svante Livén – Producer
Nils Folker – Game Designer
Måns Möller – Lead Art/Animation
Lukas Graff – Environment Art
Martin Carlsson – Lead Code
Stam Kruajan – Programmer
facebook.com/goblindoctors

Eyes Align


A 2D narrative adventure game featuring a murder mystery aboard a shady space station filled to the brim with enigmatic characters.
The player, a human, is by coincidence thrown into a mystery aboard the space station they live in and as the plot thickens, what looks like a murder at first glance turns out to be only a glimpse into the conspiracies that lurk at the very heart of the station.

The game is developed for the PC using Twine 2.0 and Unreal Engine 4.

Awards: Eyes Align won Best Execution in Narrative at the Swedish Game Awards 2017.

Team:
Erik Nord – Producer, Lead Designer, Script Writer
Adrian Lavrell – Lead Programming, Sound Engineer
Anders Mauritz Karlsson – Lead Art
Bea Franov – 2D Art
twitter.com/aRareCaseOf