Bouncy Castle Ball Star is a third person team based ball game set in a colourful arena. Players have laser lassos to toss about the ball, bombs or other players. The objective is simple: score more goals than the other team within time limit. 2 or 4 players. 3 minute matches.


Team:
Johannes Sundström – Producer,
Tobias Westlund – Product owner and Code,
Christofer Mattsson – Code,
Lukas Fletcher – Code,
Johan Bernäng – 3D Art,
Tove Redaelli – 3D Art
The game was made using Unreal 4.19. The art was produced in 3Ds Max, Motionbuilder and Photoshop.





the Gotland Game Conference 2018
the Gotland Game Conference 2018
the Gotland Game Conference 2018
the Gotland Game Conference 2018



























