Master Programme in Game Design

Ever considered advanced studies? We now have an honest-to-god Masters programme in game design on Campus Gotland! It’s 2 years and meets the entry requirements for PhD studies in human-computer interaction and neighboring subjects, both in Sweden and internationally.

http://www.uu.se/en/admissions/master/selma/program/?pKod=HSD2M&pInr=&lasar=19%2F20
The Master Programme in Game Design provides you with the knowledge and skills required for advanced work in the game industry as well preparing you for continuing an academic career in the area of game design.

To be eligible you need a bachelor’s degree with a field of study specializing in games or gaming (e.g. game design, game development, game programming, computer and systems science, information technology). Knowledge of English corresponding to English 6 is also required (a Swedish bachelor’s degree meets the requirement for English).

The programme leads to a Master of Arts degree (Master of Arts, 120 credits) with game design as the main field of studies.

Game Camp Visby

Science Park Gotland – our local incubator – has helped run Game Camps around the baltic the past couple of years. Game Camps are recurring events for individuals and businesses that are working with game development, or wish to do so. The final installment took place in Visby this weekend!

More than 80 participants attended this 72h business development bootcamp, from Finland, Estonia, Latvia and Sweden. During three days the 19 teams focused on building the business side of their startups,  further developed their business models as well as establish roadmaps to launch their game to the market. 

While here the teams (and their game prototypes) received input and support from game development veterans and investors. At the end of the weekend the most promising teams were awarded financial support, invites to further publisher/investor events at the Game Developers Conference and Casual Connect. 

Four teams from Gotland (student teams and alumni) were there, and two of them brought home prices.  Eat Create Sleep took home the special price – All Access Passes and travel to Casual Connect. Emily and Max over at BetterBuild Studios took home the grand slam €10000 euros to invest into their business as they see fit. 
Big huge congratulations and well played to all of you! 

My First Jam 2018

~7 hours of development time. 85 students participating. 17 teams, 17 games delivered – that is an astounding success rate! 30 individually wrapped prices, 45 pizzas, 6 cartons of soda, 4-5kg of sweets (for much-needed energy throughout the day), 4 silo-sized thermoses of coffee and one rented minivan to taxi non-Visby students home after the awards.

Tons and tons of fun. 🙂

Nominees for Best Interpretation:
— Super Sven Bros
— Fin
— Fondo And Rondo’s epic Adventure

Nominees for Best Execution:
— Bone Zone
— Resurrection
— Skyrim android edition

Nominees for Most Fun
— A few more bounces
— Eggception
— Fondo and Rondo’s Epic adventure

Winner Best Interpretation: Fin
Winner Best Execution: Resurrection
Winner Most Fun: Fondo and Rondo’s Epic adventure