My First Jam 2025

 My First Jam that we held last Friday and as always it was a ton of fun!

  • 96 contestants
  • 19 teams
  • 19 games
  • 72 votes cast on games
  • 10 prices awarded
  • Lots of pizza eaten
  • Even the head of department participated!

We had two categories;

  • Best interpretation of theme
  • Best polish

Winners were:

Friends without benefits made Found, Not Lost
AROZAI made Lost and Poland

A full list of all the submitted games is available below. Thanks to everyone that helped and jammed!

My First Jam 2025 game submissions:

Global Alumni Day

On Uppsala University’s birthday, 7 October 2025, we invite alumni from around the world to help us celebrate the rich history and vibrant community of Uppsala University. No matter where you are based, we hope you will join your fellow alumni to mark this special day.

Local hosts in 61 cities across 47 countries will be organising alumni events, and you are warmly invited to be part of it!

Register by 21 September to secure your spot. And if you sign up by 27 August, you’ll receive a special goodie bag at the event!

This alumni-led event is your opportunity to reunite with old friends and make new connections. Share your memories, relive the nostalgia of your student days, and celebrate Uppsala University’s achievements with fellow alumni.

Explore Every Game & Photo Gallery from the Gotland Game Conference

We’ve been hard at work making the Gotland Game Conference archive more complete and accessible than ever before! Here’s what’s new:

  • All student game projects are now published – including the full back catalogue from 2024 and earlier years. Browse and get inspired!
    • Use the tags in the sidebar to quickly explore subsets of the archive: browse all mobile games, award-winning titles, or even all card games.
  • New “thesis project” tag:
    You can now easily browse games that originated as student research projects. Each tagged game links directly to its corresponding thesis on DiVA, for those who want to dive deeper into the academic side of game design.
    • Know about a thesis game we’ve missed?
      We’re always looking to make the archive more complete – if you supervised or remember a thesis game that isn’t tagged, please let us know!

Before the Gotland Game Conference, the event ran under several different names. These galleries have always been available and remain untouched – linked here for your convenience:

The GGC 2025 Winners

Best in Show: Shelf Life
The Innovation Award: CONVERTER
Best Game Design: Hamla, and Essom
Best Art Direction: Libertine
Best Audio Design: Libertine
Best Level Design: Access Acquired
Best Storytelling: Elephants Can Cry
Best Presentation: H2O
Best Arcade Experience: Shelf Life
Jury Spotlight: Inversion, Climb Me to the Moon, Vigil
Public Choice: Dawn of the Witch
Student Choice: Shelf Life
Almedalen Library Award: Library Bus