Three days of guest lectures and workshops by industry active former students – GAME’s annual alumni days are upon us!
Alumni Days 2009 Program
The annual Alumni Days are upon us yet again! This year features three full days of guest lectures and workshops by our industry active former students – ending the week with a huge party over at the Motion Capture Studio. Be there or be square!
Wednesday
13:00 – 17:00 (3rd year GAME Students)
Mikael Hedberg – Frictional Games
Location: E30
Workshop: Storywriting
13:00 – 17:00 (All Students Welcome! – but space is limited on sign-up basis)
Jonas Eriksson och Johan Presto – Pitchin
Charlotte Ryberg – Disco Volante
Sign-up: with Maria Larsson at BAC
Location: GIP
Workshop: Att Kommersialisera Kunskap
Thursday
10:30 – 12:00 (All Students)
Tobias Lundmark – Starbreeze Studios
Location: Borgen Movie Theater
Quality Assurance: Riddick – Assault on Dark Athena
LUNCH
13:00 – 14:00 (All Students Except 3rd Year GAME Students)
Johan Svahn – One Man Productions
Lecture: How to Start Your Own Studio
13:00 – 17:00 – (3rd year GAME students)
Mikael Hedberg – Frictional Games
Workshop: continues.
14:00 (All Students Except 3rd Year GAME Students)
Workshop: “Konsten att gå rätt – hur du använder kroppen, blicken och rösten för att nå dina mål.”
Friday
10:30 – 12:00 (All Students)
Mikael Hedberg – Frictional Games
Lecture: Story Writing
LUNCH
13:00 – 14:30 ( All Students)
Martin Ekdal & Koshjar Hamedi – Donya Labs
Demonstration: 3D Optimization
14:30 – 15:30 (All Students)
Nils Stadling – Microsoft Sweden
Lecture: Introduction of Microsoft Partnership
15:30 – 16:00 (All Students)
Emma Mellander – Nordic Game
Lecture: Nordic Game Presentation
16:00 (All Students)
Don Geyer – Wrap-up and Party Tickets Distributed
19:00 (All Students)
Alumni Mingle & Party! – With DJ Doktor DRYG
Location: Motion Capture Studio
Gotland Game Jam (Autumn 09)
CGA Workshop with Steven M. Ilous

The entire GAME-floor has been teeming with frantic, creative energy as producer and animator extraordinaire Steven M. Ilous led our first year Computer Graphics & Animation-students through a week long workshop.
The group of 30 or so students were divided into smaller teams of 6 and asked to produce – during five days – a short commercial or film either 15 or 30 seconds long. Steven led them through a gradual and iterative process, from the single line concept, to story board, to shooting new material, composing, mixing animation with existing footage and lastly rendering the entire effort.
It’s been an awesome journey – from zeros to heroes, in five days flat!
Update: some teams have posted their videos on youtube, checkit;
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