An open-world, roguelike with exploration, crazy weapon upgrades and a whole lot of love.
Baby, I’m Robot! shows the consequences of a robot falling in love with a human. Spoiler: that robot gets banished to an island filled with dangerous, defective robots. That robot then has to fight those scary robots in order to find its way back civilization, to be reunited with its love.
Baby, I’m Robot! Is a pixel art, roguelike action game where you explore procedurally generated islands, upgrade your weapons and (hopefully) defeat a lot of strange robots.
Baby, I’m Robot! Is made for the PC with Unity and Aseprite.
Anders Jonsson – Producer, programmer,
Marwan Al Salman – Programmer,
Marcus Altin Prytz – Artist
F.R.A.U.S is a highly intelligent virus created solely to infiltrate rogue operations and companies to take them down from the inside. You play as the AI virus F.R.A.U.S. In the vertical slice you have been sent to infiltrate an underground research facility performing unethical and immoral research on human subjects.
It is your goal to rescue the prisoners and take them to safety all whilst maintaining your cover within the computer mainframe. If you get discovered you will lose access to the facilities computer mainframe and be unable to rescue the prisoners.
F.R.A.U.S won the Almedalen Library Award at the Gotland Game Conference 2016.
Adam Salonen – Producer & Environment Artist
Morgan Nilsson – Lead Art & Character/Animator Artist
Andreas Lundmark – Technical Artist & Programmer
Ara Mohammad – Lead Designer & Level Designer
David Eliasson – Scrummaster & Programmer
Folke Stovring Nielsen – Lead Code & AI Programmer
Tools used: Unity, Blender, SourceTree, Microsoft Visual Studios
Synapse is a 2d Puzzle game that teaches the player about the brains functions, form and different illnesses that affect the brain.
Puzzle through different brains and see if you can lead the nerve to the right brain part. Explore the brain and find out what things do and how they correlate to each other!
Synapse is built through traditional 2d Animation using SAI and Photoshop and with Unity
Emelie Rodin – Producer & 2d Artist
Adrienne Gunnarsson – Lead Designer & Art Director
Olle Staffas – Lead Prog.
Emil Lindgren – Research & Animator
Alexander Nordfors – Animator
Kristofer Karlsson – Animator
Marcus Franzén – Animator