Still is a 2D side-scrolling stealth game with a horror theme set in an abandoned fictional warzone in winter. The player takes on the role of a young woman in her twenties searching for answers about her father’s fate during a past conflict. The narrative unfolds as she explores haunted bunkers and plains, encountering the ghosts of deceased soldiers. Some spirits offer guidance, while others pose a threat and chase her. The player must constantly manage the character’s breathing throughout the game to survive, keep calm, and hide from enemies.

Still was awarded Best Audio Design and The Innovation Award at the Gotland Game Conference 2024.


Team Sword Dog Studios:
- Nicolas Hammar
- Alisa Kontorovic
- Melika Haghikia
- Benjamin Svensson
- Max Marshall








