Memories of Misery

Memories Of Misery is a 2D, two player puzzle made for PC. Play as two siblings trying to escape the basement their psychotic mother locked them in. You escape punishment by solving puzzles together and sharing information. Communicate, and think your way through riddles and problems.

Tools: Unity, Visual studio, Twine, Articy, Adobe Photoshop, Adobe Illustrator, Adobe After
Effects, InDesign, Premiere Pro, PreSonus Studio One 5, Procreate.

Memories of Misery won Best Game Feel at the Gotland Game Conference 2022!

Download Memories of Misery from itch.io!

Team:

  • Programming: Sebastian Norderäng
  • Art: Tereza Palmonova,
  • Art: Arda Boyacioglu Nahmiyas
  • Product owner and sound design: Hind Bakr Abdulrahman
  • Project manager and narrative designer: Brian Barikhan
  • QA: Karl Nyström

Safe Cracker

“Safe Cracker” is a puzzle simulator arcade developed by Ocean’s Seven. It casts the player as an aspiring thief, whose goal is to infiltrate into the corporate offices and crack many of the various safes. Each safe is locked by three different types of puzzles, including a dial lock, electronic lock and a deadbolt lock. The progression is non-linear: the offices have the safe types randomized, as well as the codes/combinations. Additionally, the player needs to avoid getting caught while cracking safes.

Team:

  • Indre Grigaraviciute – Product Owner, Game Producer, Programmer
  • Nikita Krivosein – Programmer
  • Aleksandr Poliakov – Scrum master
  • Georgi Madzharov – Scripting
  • Christoffer Johansson – Quality Assurance, Sound design, Design
  • Kenny Hwang Chau – Art
  • Marcus Kajimalwendo – Art

Read more about Safe Cracker!

Staff Pointer

A fast-paced competitive game where 2 wizards conjure spells to fight each other by means of drawing runes. May the best of 3 rounds win!

The game is for PC, and we used Unity to developed the game.

Team:

  • Product Owner: Elnara Biekirova
  • Team Producer: To Nhi Hoang
  • Elnara Biekirova, An Le Pham Hoang, To Nhi Hoang – Programming
  • Yijun Huang, Elisabetta Maria Poli – Graphics
  • Diako Moeini – Sound
  • Elnara Biekirova, Diako Moeini, To Nhi Hoang – Hardwares

Read more about Staff Pointer!

The Constructor

The constructor is a single player, 2D medieval themed Tower defense game made in Unity. Defend yourself from hordes of enemies using The Power of the wind, fire and ice elements by placing and upgrading towers using a unique input device. The goal is to survive as long as possible and prevent enemies from storming the castle and at the same time conserve buildable towers as they decay over time.

The Constructor at the Gotland Game Conference 2022

Team:

  • Jiaxing Cao – Programming – Product Owner
  • Yongqin Yu – Programming
  • Mikael Etholén – Project Management – Scrum Master
  • Adam Lever – Open Minor
  • Adam -Emriksson – Graphics
  • Sarah Petterson- Graphics

Read more about The Constructor!