Victorious Skies (2010)

Victorious Skies is a competitive real-time strategy game all about aerial fleets clashing in air-borne naval combat. Two players will assume the role of an admiral leading his fleet into combat. Great fleets consisting of multiple ships of all kinds of classes, each providing their own utility to your squadrons delivers a detailed strategic experience.

Team:
Producer: Thomas Appelberg
Graphics: Rickard Folland, Jonatan Hagström, Marcus Larsson, Nicolas Lindbäck
Programmer: Mikael Gullberg, Thomas Appelberg
Sound: Marcus Larsson, Thomas Appelberg
Website: http://www.victoriousskies.com/

Dash

Dash is a multiplayer game where players compete in a arena type sport. The goal in each match is to score a set number of points, or get the highest score before the match time runs out. The arenas in Dash is not only inhabited by players, but arena robots as well, and they’ll defend the gameball from the players.

Team:
Producer: Lukas Hägg
Graphics: Lukas Hägg, Viktor Ledäng
Programmer: Rudy Castan (external)
Sound: Johan Skoglund (external)
Website: http://www.inkbot.se/

Sage

Sage is a non traditional two player arcade fighting game. You play an ancient elemental, using your powers to attack or counter your opponents projectiles in an epic battle taking place in a world unknown to us. Experience the beautiful setting and see it change through different seasons as your battle lasts for eternity.

Team:
Viktor Andersson – Lead Design
Daniel Hagström – Lead Programmer
Stina Rahm – Lead Art
Elias Stolt – Programmer
Niklas Blidfors – Programmer
Love Gunnarsson – Grafics
Maria Norkvist – Producer
Rosanna Gunnarson – Music (external)

Thirsty?

Thirsty? is an arcade puzzle game / vending machine where you operate bizarre machinery in order to save your precious refreshment!

The game takes place in a soda vending machine. Your objective is to use an exciting physical interface to interact with the vending machines many devices,
and get the bottle out of the machine as fast as possible. You will have to use cogwheels, conveyor belts and much more to avoid obstacles such as dangerous machinery and liquids, to get your bottle safely through each level. If you are fast and precise enough, you might just manage to win yourself a Vitamin Well through our very own beverage dispensing device.

Team:
Producer: Elias Press
Graphics: John Svetoft [Lead], Robin Lundin, Jerker Gullbrand
Programmer: Filip Nilsson [Lead],Niklas Karlzen, Nicholas Svan Larsson, Fredrik Nes Sjödin
Design: Johan Karlsson
Music: Erik Svetoft (external)