Knightcore is a medieval, cooperative, rythmn game

Team:
- Lukasz Biechonski
- Lilia Timea Schneider
- Maximilian Feig





The department of Game Design at Uppsala University, campus Gotland
Student projects are added irregularly and in no particular order. These are projects stretching back to 2002, from students in their 1st, 2nd and 3rd year and using vastly different tech. Thus; we recommend you use the tag cloud to the right to filter the projects you’re interested in!
The game is a retrofuturistic resource management game set in an alternate reality of Victorian London. In this timeline, games and their industry have already existed for some time, and the player takes charge of a studio and its resources. They need to ensure they’re producing enough games, creating revenue, keeping track of public opinion, and managing the workforce.
“Managing to Critique”: Counterfactualism in Resource Management Games for Social Commentary
Reborn is a pixel art survival game where you explore a corrupted world, gather resources, craft gear, and battle hostile creatures. Build your loadout with weapons, accessories, and buffs. Set campfires as respawn points and prepare for challenging encounters.
You have been turned into a puppet after visiting the carnival. Now you have to try and find all the ingredients for a ritual to turn back into a human. To accomplish this you will need to overcome a variety of obstacles. But be quick, if you’re not fast enough then you’ll be collected for the next puppet show.