Meowtiverse

Play as a cat who is long kept in her home and tries to escape, but finds that the door to the outside is somehow connected to random parallel dimensions. Use a mouse and press WASD to control the protagonist cat. Click and point to resolve the puzzles in three different rooms in order to get back to her original world.

Team:

  • Carl Swanberg – Sound Designer
  • Huajing Pan – Programmer
  • Qianyu Sun – Programmer
  • Venkata Vamsi Krishna Kola – Artist
  • Xueqi Qianyu – Artist
  • Yizhen Gao – Artist
  • Yuanyi Yu – Artist
  • Zhou Zhou – Lead Designer

KØLD

Vehicle (car), drive around and kill zombies (mutants, creatures), upgrade the vehicle to handle the increasingly harder waves of enemies. Players need to activate generators to open up the path up to the mountain and to escape the infected facility.

Team:

  • Boman Karlsson
  • Dennis Silén
  • Linn Line
  • Alexander Follin
  • Johanna Phetladda Mäkela
  • Mustafa Mohammed Syed
  • Yasser Azzam

Museum.exe

“Museum.exe” is a virtual museum that exhibits some of the most notable indie games from the last decade. It is a 3D first-person game with a carefully curated collection of critically acclaimed projects, where the player explores and interacts with exhibits, learns about games and the influence they had on the industry. Just like in a real museum, we bring forward the concept and the ideas behind each of the exhibits but also we do this in the best way games can be presented – also through a game.

Museum.exe was awarded the Jury Spotlight Award at the Gotland Game Conference 2024.

Thesis on DiVA:

A Virtual Museum Game Case Study: Exploring How Virtual Museums Can Facilitate the Exhibition of Digital Games: How can a virtual museum effectively exhibit digital games as interactive exhibits without providing direct access to the original games?

Team White Box:

  • Aleksandr Poliakov
  • Nick A. Spyrakos
  • Samir Metwaly
  • Diako moeini
  • Georgi Madzharov

Moccoletti

Moccoletti is a 2-4 player arena-style game with full controller support, where players will run around a garden maze, trying to deplete one another’s candle by shooting gusts of wind, navigating, dodging, or hiding in the dark to avoid the same happening to them. The game uses a pixel-art style, heavily relying on a mix of theatre and carnival aesthetics. The players choose between a wide selection different carnival mask as characters; and a range of weapons which all shoot wind in different ways (a hand fan is slow but hits a wider angle, while a hair dryer shoots in a straight line but has to recharge for a while to be useable again). The players can choose between different game modes for a free-for-all, or a team-based experience for a longer series of games to blow each other away in a carnival evening of chaos and mayhem!

Moccoletti was awarded Best Presentation at the Gotland Game Conference 2024, hand has since been released on Steam.

Team Consortium of Octopus:

  • Miranda Angyal
  • Jiahe Xing
  • kimia Haghighi
  • Casey Soon-Su Pössl
  • Jean Carnesecchi